From 688acaa2897462e4c5e2482496e2868db0760809 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Sat, 12 Jun 2010 13:31:10 -0400 Subject: [PATCH] drm/radeon/r200: handle more hw tex coord types Code did not handle projected 2d and depth coordinates, meaning potentially set 3d or cube special handling might stick. (Not sure what depth coord actually does, but I guess handling it like a normal coordinate is the right thing to do.) Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428 Signed-off-by: sroland@vmware.com Signed-off-by: Alex Deucher Cc: stable Signed-off-by: Dave Airlie --- drivers/gpu/drm/radeon/r200.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/radeon/r200.c b/drivers/gpu/drm/radeon/r200.c index a03f8939f32..0266d72e0a4 100644 --- a/drivers/gpu/drm/radeon/r200.c +++ b/drivers/gpu/drm/radeon/r200.c @@ -415,6 +415,8 @@ int r200_packet0_check(struct radeon_cs_parser *p, /* 2D, 3D, CUBE */ switch (tmp) { case 0: + case 3: + case 4: case 5: case 6: case 7: -- 2.39.3