return 0;
}
+/*
+ * Check if buffers have been allocated.
+ */
+int uvc_queue_allocated(struct uvc_video_queue *queue)
+{
+ int allocated;
+
+ mutex_lock(&queue->mutex);
+ allocated = queue->count != 0;
+ mutex_unlock(&queue->mutex);
+
+ return allocated;
+}
+
static void __uvc_query_buffer(struct uvc_buffer *buf,
struct v4l2_buffer *v4l2_buf)
{