* Warrior. It updates the data accordingly.
*/
-static void warrior_process_packet(struct warrior *warrior, struct pt_regs *regs)
+static void warrior_process_packet(struct warrior *warrior)
{
struct input_dev *dev = warrior->dev;
unsigned char *data = warrior->data;
if (!warrior->idx) return;
- input_regs(dev, regs);
-
switch ((data[0] >> 4) & 7) {
case 1: /* Button data */
input_report_key(dev, BTN_TRIGGER, data[3] & 1);
*/
static irqreturn_t warrior_interrupt(struct serio *serio,
- unsigned char data, unsigned int flags, struct pt_regs *regs)
+ unsigned char data, unsigned int flags)
{
struct warrior *warrior = serio_get_drvdata(serio);
if (data & 0x80) {
- if (warrior->idx) warrior_process_packet(warrior, regs);
+ if (warrior->idx) warrior_process_packet(warrior);
warrior->idx = 0;
warrior->len = warrior_lengths[(data >> 4) & 7];
}
warrior->data[warrior->idx++] = data;
if (warrior->idx == warrior->len) {
- if (warrior->idx) warrior_process_packet(warrior, regs);
+ if (warrior->idx) warrior_process_packet(warrior);
warrior->idx = 0;
warrior->len = 0;
}