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1
2 #ifdef __KERNEL__
3 # include <linux/string.h>
4 # include <linux/slab.h>
5 # include <linux/bug.h>
6 # include <linux/kernel.h>
7 # ifndef dprintk
8 #  define dprintk(args...)
9 # endif
10 #else
11 # include <string.h>
12 # include <stdio.h>
13 # include <stdlib.h>
14 # include <assert.h>
15 # define BUG_ON(x) assert(!(x))
16 # define dprintk(args...) /* printf(args) */
17 # define kmalloc(x, f) malloc(x)
18 # define kfree(x) free(x)
19 #endif
20
21 #include "crush.h"
22 #include "hash.h"
23
24 /*
25  * Implement the core CRUSH mapping algorithm.
26  */
27
28 /**
29  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
30  * @map: the crush_map
31  * @ruleset: the storage ruleset id (user defined)
32  * @type: storage ruleset type (user defined)
33  * @size: output set size
34  */
35 int crush_find_rule(struct crush_map *map, int ruleset, int type, int size)
36 {
37         int i;
38
39         for (i = 0; i < map->max_rules; i++) {
40                 if (map->rules[i] &&
41                     map->rules[i]->mask.ruleset == ruleset &&
42                     map->rules[i]->mask.type == type &&
43                     map->rules[i]->mask.min_size <= size &&
44                     map->rules[i]->mask.max_size >= size)
45                         return i;
46         }
47         return -1;
48 }
49
50
51 /*
52  * bucket choose methods
53  *
54  * For each bucket algorithm, we have a "choose" method that, given a
55  * crush input @x and replica position (usually, position in output set) @r,
56  * will produce an item in the bucket.
57  */
58
59 /*
60  * Choose based on a random permutation of the bucket.
61  *
62  * We used to use some prime number arithmetic to do this, but it
63  * wasn't very random, and had some other bad behaviors.  Instead, we
64  * calculate an actual random permutation of the bucket members.
65  * Since this is expensive, we optimize for the r=0 case, which
66  * captures the vast majority of calls.
67  */
68 static int bucket_perm_choose(struct crush_bucket *bucket,
69                               int x, int r)
70 {
71         unsigned pr = r % bucket->size;
72         unsigned i, s;
73
74         /* start a new permutation if @x has changed */
75         if (bucket->perm_x != x || bucket->perm_n == 0) {
76                 dprintk("bucket %d new x=%d\n", bucket->id, x);
77                 bucket->perm_x = x;
78
79                 /* optimize common r=0 case */
80                 if (pr == 0) {
81                         s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
82                                 bucket->size;
83                         bucket->perm[0] = s;
84                         bucket->perm_n = 0xffff;   /* magic value, see below */
85                         goto out;
86                 }
87
88                 for (i = 0; i < bucket->size; i++)
89                         bucket->perm[i] = i;
90                 bucket->perm_n = 0;
91         } else if (bucket->perm_n == 0xffff) {
92                 /* clean up after the r=0 case above */
93                 for (i = 1; i < bucket->size; i++)
94                         bucket->perm[i] = i;
95                 bucket->perm[bucket->perm[0]] = 0;
96                 bucket->perm_n = 1;
97         }
98
99         /* calculate permutation up to pr */
100         for (i = 0; i < bucket->perm_n; i++)
101                 dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
102         while (bucket->perm_n <= pr) {
103                 unsigned p = bucket->perm_n;
104                 /* no point in swapping the final entry */
105                 if (p < bucket->size - 1) {
106                         i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
107                                 (bucket->size - p);
108                         if (i) {
109                                 unsigned t = bucket->perm[p + i];
110                                 bucket->perm[p + i] = bucket->perm[p];
111                                 bucket->perm[p] = t;
112                         }
113                         dprintk(" perm_choose swap %d with %d\n", p, p+i);
114                 }
115                 bucket->perm_n++;
116         }
117         for (i = 0; i < bucket->size; i++)
118                 dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
119
120         s = bucket->perm[pr];
121 out:
122         dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
123                 bucket->size, x, r, pr, s);
124         return bucket->items[s];
125 }
126
127 /* uniform */
128 static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
129                                  int x, int r)
130 {
131         return bucket_perm_choose(&bucket->h, x, r);
132 }
133
134 /* list */
135 static int bucket_list_choose(struct crush_bucket_list *bucket,
136                               int x, int r)
137 {
138         int i;
139
140         for (i = bucket->h.size-1; i >= 0; i--) {
141                 __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
142                                          r, bucket->h.id);
143                 w &= 0xffff;
144                 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
145                         "sw %x rand %llx",
146                         i, x, r, bucket->h.items[i], bucket->item_weights[i],
147                         bucket->sum_weights[i], w);
148                 w *= bucket->sum_weights[i];
149                 w = w >> 16;
150                 /*dprintk(" scaled %llx\n", w);*/
151                 if (w < bucket->item_weights[i])
152                         return bucket->h.items[i];
153         }
154
155         BUG_ON(1);
156         return 0;
157 }
158
159
160 /* (binary) tree */
161 static int height(int n)
162 {
163         int h = 0;
164         while ((n & 1) == 0) {
165                 h++;
166                 n = n >> 1;
167         }
168         return h;
169 }
170
171 static int left(int x)
172 {
173         int h = height(x);
174         return x - (1 << (h-1));
175 }
176
177 static int right(int x)
178 {
179         int h = height(x);
180         return x + (1 << (h-1));
181 }
182
183 static int terminal(int x)
184 {
185         return x & 1;
186 }
187
188 static int bucket_tree_choose(struct crush_bucket_tree *bucket,
189                               int x, int r)
190 {
191         int n, l;
192         __u32 w;
193         __u64 t;
194
195         /* start at root */
196         n = bucket->num_nodes >> 1;
197
198         while (!terminal(n)) {
199                 /* pick point in [0, w) */
200                 w = bucket->node_weights[n];
201                 t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
202                                           bucket->h.id) * (__u64)w;
203                 t = t >> 32;
204
205                 /* descend to the left or right? */
206                 l = left(n);
207                 if (t < bucket->node_weights[l])
208                         n = l;
209                 else
210                         n = right(n);
211         }
212
213         return bucket->h.items[n >> 1];
214 }
215
216
217 /* straw */
218
219 static int bucket_straw_choose(struct crush_bucket_straw *bucket,
220                                int x, int r)
221 {
222         int i;
223         int high = 0;
224         __u64 high_draw = 0;
225         __u64 draw;
226
227         for (i = 0; i < bucket->h.size; i++) {
228                 draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
229                 draw &= 0xffff;
230                 draw *= bucket->straws[i];
231                 if (i == 0 || draw > high_draw) {
232                         high = i;
233                         high_draw = draw;
234                 }
235         }
236         return bucket->h.items[high];
237 }
238
239 static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
240 {
241         dprintk("choose %d x=%d r=%d\n", in->id, x, r);
242         switch (in->alg) {
243         case CRUSH_BUCKET_UNIFORM:
244                 return bucket_uniform_choose((struct crush_bucket_uniform *)in,
245                                           x, r);
246         case CRUSH_BUCKET_LIST:
247                 return bucket_list_choose((struct crush_bucket_list *)in,
248                                           x, r);
249         case CRUSH_BUCKET_TREE:
250                 return bucket_tree_choose((struct crush_bucket_tree *)in,
251                                           x, r);
252         case CRUSH_BUCKET_STRAW:
253                 return bucket_straw_choose((struct crush_bucket_straw *)in,
254                                            x, r);
255         default:
256                 BUG_ON(1);
257                 return in->items[0];
258         }
259 }
260
261 /*
262  * true if device is marked "out" (failed, fully offloaded)
263  * of the cluster
264  */
265 static int is_out(struct crush_map *map, __u32 *weight, int item, int x)
266 {
267         if (weight[item] >= 0x1000)
268                 return 0;
269         if (weight[item] == 0)
270                 return 1;
271         if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
272             < weight[item])
273                 return 0;
274         return 1;
275 }
276
277 /**
278  * crush_choose - choose numrep distinct items of given type
279  * @map: the crush_map
280  * @bucket: the bucket we are choose an item from
281  * @x: crush input value
282  * @numrep: the number of items to choose
283  * @type: the type of item to choose
284  * @out: pointer to output vector
285  * @outpos: our position in that vector
286  * @firstn: true if choosing "first n" items, false if choosing "indep"
287  * @recurse_to_leaf: true if we want one device under each item of given type
288  * @out2: second output vector for leaf items (if @recurse_to_leaf)
289  */
290 static int crush_choose(struct crush_map *map,
291                         struct crush_bucket *bucket,
292                         __u32 *weight,
293                         int x, int numrep, int type,
294                         int *out, int outpos,
295                         int firstn, int recurse_to_leaf,
296                         int *out2)
297 {
298         int rep;
299         int ftotal, flocal;
300         int retry_descent, retry_bucket, skip_rep;
301         struct crush_bucket *in = bucket;
302         int r;
303         int i;
304         int item = 0;
305         int itemtype;
306         int collide, reject;
307         const int orig_tries = 5; /* attempts before we fall back to search */
308         dprintk("choose bucket %d x %d outpos %d\n", bucket->id, x, outpos);
309
310         for (rep = outpos; rep < numrep; rep++) {
311                 /* keep trying until we get a non-out, non-colliding item */
312                 ftotal = 0;
313                 skip_rep = 0;
314                 do {
315                         retry_descent = 0;
316                         in = bucket;               /* initial bucket */
317
318                         /* choose through intervening buckets */
319                         flocal = 0;
320                         do {
321                                 collide = 0;
322                                 retry_bucket = 0;
323                                 r = rep;
324                                 if (in->alg == CRUSH_BUCKET_UNIFORM) {
325                                         /* be careful */
326                                         if (firstn || numrep >= in->size)
327                                                 /* r' = r + f_total */
328                                                 r += ftotal;
329                                         else if (in->size % numrep == 0)
330                                                 /* r'=r+(n+1)*f_local */
331                                                 r += (numrep+1) *
332                                                         (flocal+ftotal);
333                                         else
334                                                 /* r' = r + n*f_local */
335                                                 r += numrep * (flocal+ftotal);
336                                 } else {
337                                         if (firstn)
338                                                 /* r' = r + f_total */
339                                                 r += ftotal;
340                                         else
341                                                 /* r' = r + n*f_local */
342                                                 r += numrep * (flocal+ftotal);
343                                 }
344
345                                 /* bucket choose */
346                                 if (in->size == 0) {
347                                         reject = 1;
348                                         goto reject;
349                                 }
350                                 if (flocal >= (in->size>>1) &&
351                                     flocal > orig_tries)
352                                         item = bucket_perm_choose(in, x, r);
353                                 else
354                                         item = crush_bucket_choose(in, x, r);
355                                 BUG_ON(item >= map->max_devices);
356
357                                 /* desired type? */
358                                 if (item < 0)
359                                         itemtype = map->buckets[-1-item]->type;
360                                 else
361                                         itemtype = 0;
362                                 dprintk("  item %d type %d\n", item, itemtype);
363
364                                 /* keep going? */
365                                 if (itemtype != type) {
366                                         BUG_ON(item >= 0 ||
367                                                (-1-item) >= map->max_buckets);
368                                         in = map->buckets[-1-item];
369                                         retry_bucket = 1;
370                                         continue;
371                                 }
372
373                                 /* collision? */
374                                 for (i = 0; i < outpos; i++) {
375                                         if (out[i] == item) {
376                                                 collide = 1;
377                                                 break;
378                                         }
379                                 }
380
381                                 if (recurse_to_leaf &&
382                                     item < 0 &&
383                                     crush_choose(map, map->buckets[-1-item],
384                                                  weight,
385                                                  x, outpos+1, 0,
386                                                  out2, outpos,
387                                                  firstn, 0, NULL) <= outpos) {
388                                         reject = 1;
389                                 } else {
390                                         /* out? */
391                                         if (itemtype == 0)
392                                                 reject = is_out(map, weight,
393                                                                 item, x);
394                                         else
395                                                 reject = 0;
396                                 }
397
398 reject:
399                                 if (reject || collide) {
400                                         ftotal++;
401                                         flocal++;
402
403                                         if (collide && flocal < 3)
404                                                 /* retry locally a few times */
405                                                 retry_bucket = 1;
406                                         else if (flocal < in->size + orig_tries)
407                                                 /* exhaustive bucket search */
408                                                 retry_bucket = 1;
409                                         else if (ftotal < 20)
410                                                 /* then retry descent */
411                                                 retry_descent = 1;
412                                         else
413                                                 /* else give up */
414                                                 skip_rep = 1;
415                                         dprintk("  reject %d  collide %d  "
416                                                 "ftotal %d  flocal %d\n",
417                                                 reject, collide, ftotal,
418                                                 flocal);
419                                 }
420                         } while (retry_bucket);
421                 } while (retry_descent);
422
423                 if (skip_rep) {
424                         dprintk("skip rep\n");
425                         continue;
426                 }
427
428                 dprintk("choose got %d\n", item);
429                 out[outpos] = item;
430                 outpos++;
431         }
432
433         dprintk("choose returns %d\n", outpos);
434         return outpos;
435 }
436
437
438 /**
439  * crush_do_rule - calculate a mapping with the given input and rule
440  * @map: the crush_map
441  * @ruleno: the rule id
442  * @x: hash input
443  * @result: pointer to result vector
444  * @result_max: maximum result size
445  * @force: force initial replica choice; -1 for none
446  */
447 int crush_do_rule(struct crush_map *map,
448                   int ruleno, int x, int *result, int result_max,
449                   int force, __u32 *weight)
450 {
451         int result_len;
452         int force_context[CRUSH_MAX_DEPTH];
453         int force_pos = -1;
454         int a[CRUSH_MAX_SET];
455         int b[CRUSH_MAX_SET];
456         int c[CRUSH_MAX_SET];
457         int recurse_to_leaf;
458         int *w;
459         int wsize = 0;
460         int *o;
461         int osize;
462         int *tmp;
463         struct crush_rule *rule;
464         int step;
465         int i, j;
466         int numrep;
467         int firstn;
468         int rc = -1;
469
470         BUG_ON(ruleno >= map->max_rules);
471
472         rule = map->rules[ruleno];
473         result_len = 0;
474         w = a;
475         o = b;
476
477         /*
478          * determine hierarchical context of force, if any.  note
479          * that this may or may not correspond to the specific types
480          * referenced by the crush rule.
481          */
482         if (force >= 0) {
483                 if (force >= map->max_devices ||
484                     map->device_parents[force] == 0) {
485                         /*dprintk("CRUSH: forcefed device dne\n");*/
486                         rc = -1;  /* force fed device dne */
487                         goto out;
488                 }
489                 if (!is_out(map, weight, force, x)) {
490                         while (1) {
491                                 force_context[++force_pos] = force;
492                                 if (force >= 0)
493                                         force = map->device_parents[force];
494                                 else
495                                         force = map->bucket_parents[-1-force];
496                                 if (force == 0)
497                                         break;
498                         }
499                 }
500         }
501
502         for (step = 0; step < rule->len; step++) {
503                 firstn = 0;
504                 switch (rule->steps[step].op) {
505                 case CRUSH_RULE_TAKE:
506                         w[0] = rule->steps[step].arg1;
507                         if (force_pos >= 0) {
508                                 BUG_ON(force_context[force_pos] != w[0]);
509                                 force_pos--;
510                         }
511                         wsize = 1;
512                         break;
513
514                 case CRUSH_RULE_CHOOSE_LEAF_FIRSTN:
515                 case CRUSH_RULE_CHOOSE_FIRSTN:
516                         firstn = 1;
517                 case CRUSH_RULE_CHOOSE_LEAF_INDEP:
518                 case CRUSH_RULE_CHOOSE_INDEP:
519                         BUG_ON(wsize == 0);
520
521                         recurse_to_leaf =
522                                 rule->steps[step].op ==
523                                  CRUSH_RULE_CHOOSE_LEAF_FIRSTN ||
524                                 rule->steps[step].op ==
525                                 CRUSH_RULE_CHOOSE_LEAF_INDEP;
526
527                         /* reset output */
528                         osize = 0;
529
530                         for (i = 0; i < wsize; i++) {
531                                 /*
532                                  * see CRUSH_N, CRUSH_N_MINUS macros.
533                                  * basically, numrep <= 0 means relative to
534                                  * the provided result_max
535                                  */
536                                 numrep = rule->steps[step].arg1;
537                                 if (numrep <= 0) {
538                                         numrep += result_max;
539                                         if (numrep <= 0)
540                                                 continue;
541                                 }
542                                 j = 0;
543                                 if (osize == 0 && force_pos >= 0) {
544                                         /* skip any intermediate types */
545                                         while (force_pos &&
546                                                force_context[force_pos] < 0 &&
547                                                rule->steps[step].arg2 !=
548                                                map->buckets[-1 -
549                                                force_context[force_pos]]->type)
550                                                 force_pos--;
551                                         o[osize] = force_context[force_pos];
552                                         if (recurse_to_leaf)
553                                                 c[osize] = force_context[0];
554                                         j++;
555                                         force_pos--;
556                                 }
557                                 osize += crush_choose(map,
558                                                       map->buckets[-1-w[i]],
559                                                       weight,
560                                                       x, numrep,
561                                                       rule->steps[step].arg2,
562                                                       o+osize, j,
563                                                       firstn,
564                                                       recurse_to_leaf, c+osize);
565                         }
566
567                         if (recurse_to_leaf)
568                                 /* copy final _leaf_ values to output set */
569                                 memcpy(o, c, osize*sizeof(*o));
570
571                         /* swap t and w arrays */
572                         tmp = o;
573                         o = w;
574                         w = tmp;
575                         wsize = osize;
576                         break;
577
578
579                 case CRUSH_RULE_EMIT:
580                         for (i = 0; i < wsize && result_len < result_max; i++) {
581                                 result[result_len] = w[i];
582                                 result_len++;
583                         }
584                         wsize = 0;
585                         break;
586
587                 default:
588                         BUG_ON(1);
589                 }
590         }
591         rc = result_len;
592
593 out:
594         return rc;
595 }
596
597