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1#ifndef __LINUX_NODEMASK_H
2#define __LINUX_NODEMASK_H
3
4/*
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
7 *
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
10 *
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11 * For details of nodemask_scnprintf() and nodemask_parse_user(),
12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
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13 * For details of nodelist_scnprintf() and nodelist_parse(), see
14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
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15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
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17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
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19 *
20 * The available nodemask operations are:
21 *
22 * void node_set(node, mask) turn on bit 'node' in mask
23 * void node_clear(node, mask) turn off bit 'node' in mask
24 * void nodes_setall(mask) set all bits
25 * void nodes_clear(mask) clear all bits
26 * int node_isset(node, mask) true iff bit 'node' set in mask
27 * int node_test_and_set(node, mask) test and set bit 'node' in mask
28 *
29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
33 * void nodes_complement(dst, src) dst = ~src
34 *
35 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
38 * int nodes_empty(mask) Is mask empty (no bits sets)?
39 * int nodes_full(mask) Is mask full (all bits sets)?
40 * int nodes_weight(mask) Hamming weight - number of set bits
41 *
42 * void nodes_shift_right(dst, src, n) Shift right
43 * void nodes_shift_left(dst, src, n) Shift left
44 *
45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
47 * int first_unset_node(mask) First node not set in mask, or
48 * MAX_NUMNODES.
49 *
50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
51 * NODE_MASK_ALL Initializer - all bits set
52 * NODE_MASK_NONE Initializer - no bits set
53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
54 *
55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
01a3ee2b 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
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57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
58 * int nodelist_parse(buf, map) Parse ascii string as nodelist
fb5eeeee 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
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60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
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63 *
64 * for_each_node_mask(node, mask) for-loop node over mask
65 *
66 * int num_online_nodes() Number of online Nodes
67 * int num_possible_nodes() Number of all possible Nodes
68 *
69 * int node_online(node) Is some node online?
70 * int node_possible(node) Is some node possible?
71 *
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72 * node_set_online(node) set bit 'node' in node_online_map
73 * node_set_offline(node) clear bit 'node' in node_online_map
74 *
75 * for_each_node(node) for-loop node over node_possible_map
76 * for_each_online_node(node) for-loop node over node_online_map
77 *
78 * Subtlety:
79 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
80 * to generate slightly worse code. So use a simple one-line #define
81 * for node_isset(), instead of wrapping an inline inside a macro, the
82 * way we do the other calls.
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83 *
84 * NODEMASK_SCRATCH
85 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
86 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
87 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
88 * for such situations. See below and CPUMASK_ALLOC also.
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89 */
90
91#include <linux/kernel.h>
92#include <linux/threads.h>
93#include <linux/bitmap.h>
94#include <linux/numa.h>
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95
96typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
97extern nodemask_t _unused_nodemask_arg_;
98
99#define node_set(node, dst) __node_set((node), &(dst))
100static inline void __node_set(int node, volatile nodemask_t *dstp)
101{
102 set_bit(node, dstp->bits);
103}
104
105#define node_clear(node, dst) __node_clear((node), &(dst))
106static inline void __node_clear(int node, volatile nodemask_t *dstp)
107{
108 clear_bit(node, dstp->bits);
109}
110
111#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
112static inline void __nodes_setall(nodemask_t *dstp, int nbits)
113{
114 bitmap_fill(dstp->bits, nbits);
115}
116
117#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
118static inline void __nodes_clear(nodemask_t *dstp, int nbits)
119{
120 bitmap_zero(dstp->bits, nbits);
121}
122
123/* No static inline type checking - see Subtlety (1) above. */
124#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
125
126#define node_test_and_set(node, nodemask) \
127 __node_test_and_set((node), &(nodemask))
128static inline int __node_test_and_set(int node, nodemask_t *addr)
129{
130 return test_and_set_bit(node, addr->bits);
131}
132
133#define nodes_and(dst, src1, src2) \
134 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
135static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
136 const nodemask_t *src2p, int nbits)
137{
138 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
139}
140
141#define nodes_or(dst, src1, src2) \
142 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
143static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
144 const nodemask_t *src2p, int nbits)
145{
146 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
147}
148
149#define nodes_xor(dst, src1, src2) \
150 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
151static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
152 const nodemask_t *src2p, int nbits)
153{
154 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
155}
156
157#define nodes_andnot(dst, src1, src2) \
158 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
159static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
160 const nodemask_t *src2p, int nbits)
161{
162 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
163}
164
165#define nodes_complement(dst, src) \
166 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
167static inline void __nodes_complement(nodemask_t *dstp,
168 const nodemask_t *srcp, int nbits)
169{
170 bitmap_complement(dstp->bits, srcp->bits, nbits);
171}
172
173#define nodes_equal(src1, src2) \
174 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
175static inline int __nodes_equal(const nodemask_t *src1p,
176 const nodemask_t *src2p, int nbits)
177{
178 return bitmap_equal(src1p->bits, src2p->bits, nbits);
179}
180
181#define nodes_intersects(src1, src2) \
182 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
183static inline int __nodes_intersects(const nodemask_t *src1p,
184 const nodemask_t *src2p, int nbits)
185{
186 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
187}
188
189#define nodes_subset(src1, src2) \
190 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
191static inline int __nodes_subset(const nodemask_t *src1p,
192 const nodemask_t *src2p, int nbits)
193{
194 return bitmap_subset(src1p->bits, src2p->bits, nbits);
195}
196
197#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
198static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
199{
200 return bitmap_empty(srcp->bits, nbits);
201}
202
203#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
204static inline int __nodes_full(const nodemask_t *srcp, int nbits)
205{
206 return bitmap_full(srcp->bits, nbits);
207}
208
209#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
210static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
211{
212 return bitmap_weight(srcp->bits, nbits);
213}
214
215#define nodes_shift_right(dst, src, n) \
216 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
217static inline void __nodes_shift_right(nodemask_t *dstp,
218 const nodemask_t *srcp, int n, int nbits)
219{
220 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
221}
222
223#define nodes_shift_left(dst, src, n) \
224 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
225static inline void __nodes_shift_left(nodemask_t *dstp,
226 const nodemask_t *srcp, int n, int nbits)
227{
228 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
229}
230
231/* FIXME: better would be to fix all architectures to never return
232 > MAX_NUMNODES, then the silly min_ts could be dropped. */
233
234#define first_node(src) __first_node(&(src))
235static inline int __first_node(const nodemask_t *srcp)
236{
237 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
238}
239
240#define next_node(n, src) __next_node((n), &(src))
241static inline int __next_node(int n, const nodemask_t *srcp)
242{
243 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
244}
245
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246static inline void init_nodemask_of_node(nodemask_t *mask, int node)
247{
248 nodes_clear(*mask);
249 node_set(node, *mask);
250}
251
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252#define nodemask_of_node(node) \
253({ \
254 typeof(_unused_nodemask_arg_) m; \
255 if (sizeof(m) == sizeof(unsigned long)) { \
c1e6c8d0 256 m.bits[0] = 1UL << (node); \
1da177e4 257 } else { \
c1e6c8d0 258 init_nodemask_of_node(&m, (node)); \
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259 } \
260 m; \
261})
262
263#define first_unset_node(mask) __first_unset_node(&(mask))
264static inline int __first_unset_node(const nodemask_t *maskp)
265{
266 return min_t(int,MAX_NUMNODES,
267 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
268}
269
270#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
271
272#if MAX_NUMNODES <= BITS_PER_LONG
273
274#define NODE_MASK_ALL \
275((nodemask_t) { { \
276 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
277} })
278
279#else
280
281#define NODE_MASK_ALL \
282((nodemask_t) { { \
283 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
284 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
285} })
286
287#endif
288
289#define NODE_MASK_NONE \
290((nodemask_t) { { \
291 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
292} })
293
294#define nodes_addr(src) ((src).bits)
295
296#define nodemask_scnprintf(buf, len, src) \
297 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
298static inline int __nodemask_scnprintf(char *buf, int len,
299 const nodemask_t *srcp, int nbits)
300{
301 return bitmap_scnprintf(buf, len, srcp->bits, nbits);
302}
303
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304#define nodemask_parse_user(ubuf, ulen, dst) \
305 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
306static inline int __nodemask_parse_user(const char __user *buf, int len,
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307 nodemask_t *dstp, int nbits)
308{
01a3ee2b 309 return bitmap_parse_user(buf, len, dstp->bits, nbits);
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310}
311
312#define nodelist_scnprintf(buf, len, src) \
313 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
314static inline int __nodelist_scnprintf(char *buf, int len,
315 const nodemask_t *srcp, int nbits)
316{
317 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
318}
319
320#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
321static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
322{
323 return bitmap_parselist(buf, dstp->bits, nbits);
324}
325
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326#define node_remap(oldbit, old, new) \
327 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
328static inline int __node_remap(int oldbit,
329 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
330{
331 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
332}
333
334#define nodes_remap(dst, src, old, new) \
335 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
336static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
337 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
338{
339 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
340}
341
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342#define nodes_onto(dst, orig, relmap) \
343 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
344static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
345 const nodemask_t *relmapp, int nbits)
346{
347 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
348}
349
350#define nodes_fold(dst, orig, sz) \
351 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
352static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
353 int sz, int nbits)
354{
355 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
356}
357
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358#if MAX_NUMNODES > 1
359#define for_each_node_mask(node, mask) \
360 for ((node) = first_node(mask); \
361 (node) < MAX_NUMNODES; \
362 (node) = next_node((node), (mask)))
363#else /* MAX_NUMNODES == 1 */
364#define for_each_node_mask(node, mask) \
365 if (!nodes_empty(mask)) \
366 for ((node) = 0; (node) < 1; (node)++)
367#endif /* MAX_NUMNODES */
368
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369/*
370 * Bitmasks that are kept for all the nodes.
371 */
372enum node_states {
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373 N_POSSIBLE, /* The node could become online at some point */
374 N_ONLINE, /* The node is online */
375 N_NORMAL_MEMORY, /* The node has regular memory */
376#ifdef CONFIG_HIGHMEM
377 N_HIGH_MEMORY, /* The node has regular or high memory */
378#else
379 N_HIGH_MEMORY = N_NORMAL_MEMORY,
380#endif
37c0708d 381 N_CPU, /* The node has one or more cpus */
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382 NR_NODE_STATES
383};
384
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385/*
386 * The following particular system nodemasks and operations
387 * on them manage all possible and online nodes.
388 */
389
13808910 390extern nodemask_t node_states[NR_NODE_STATES];
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391
392#if MAX_NUMNODES > 1
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393static inline int node_state(int node, enum node_states state)
394{
395 return node_isset(node, node_states[state]);
396}
397
398static inline void node_set_state(int node, enum node_states state)
399{
400 __node_set(node, &node_states[state]);
401}
402
403static inline void node_clear_state(int node, enum node_states state)
404{
405 __node_clear(node, &node_states[state]);
406}
407
408static inline int num_node_state(enum node_states state)
409{
410 return nodes_weight(node_states[state]);
411}
412
413#define for_each_node_state(__node, __state) \
414 for_each_node_mask((__node), node_states[__state])
415
416#define first_online_node first_node(node_states[N_ONLINE])
417#define next_online_node(nid) next_node((nid), node_states[N_ONLINE])
418
74c7aa8b 419extern int nr_node_ids;
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420extern int nr_online_nodes;
421
422static inline void node_set_online(int nid)
423{
424 node_set_state(nid, N_ONLINE);
425 nr_online_nodes = num_node_state(N_ONLINE);
426}
427
428static inline void node_set_offline(int nid)
429{
430 node_clear_state(nid, N_ONLINE);
431 nr_online_nodes = num_node_state(N_ONLINE);
432}
1da177e4 433#else
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434
435static inline int node_state(int node, enum node_states state)
436{
437 return node == 0;
438}
439
440static inline void node_set_state(int node, enum node_states state)
441{
442}
443
444static inline void node_clear_state(int node, enum node_states state)
445{
446}
447
448static inline int num_node_state(enum node_states state)
449{
450 return 1;
451}
452
453#define for_each_node_state(node, __state) \
454 for ( (node) = 0; (node) == 0; (node) = 1)
455
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456#define first_online_node 0
457#define next_online_node(nid) (MAX_NUMNODES)
74c7aa8b 458#define nr_node_ids 1
62bc62a8 459#define nr_online_nodes 1
13808910 460
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461#define node_set_online(node) node_set_state((node), N_ONLINE)
462#define node_set_offline(node) node_clear_state((node), N_ONLINE)
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463#endif
464
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465#define node_online_map node_states[N_ONLINE]
466#define node_possible_map node_states[N_POSSIBLE]
467
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468#define num_online_nodes() num_node_state(N_ONLINE)
469#define num_possible_nodes() num_node_state(N_POSSIBLE)
470#define node_online(node) node_state((node), N_ONLINE)
471#define node_possible(node) node_state((node), N_POSSIBLE)
472
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473#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
474#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
1da177e4 475
4bfc4495 476/*
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477 * For nodemask scrach area.
478 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
479 * name.
4bfc4495 480 */
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481#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
482#define NODEMASK_ALLOC(type, name, gfp_flags) \
483 type *name = kmalloc(sizeof(*name), gfp_flags)
484#define NODEMASK_FREE(m) kfree(m)
4bfc4495 485#else
7baab93f 486#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
bad44b5b 487#define NODEMASK_FREE(m) do {} while (0)
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488#endif
489
490/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
491struct nodemask_scratch {
492 nodemask_t mask1;
493 nodemask_t mask2;
494};
495
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496#define NODEMASK_SCRATCH(x) \
497 NODEMASK_ALLOC(struct nodemask_scratch, x, \
498 GFP_KERNEL | __GFP_NORETRY)
4e7b8a6c 499#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
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500
501
1da177e4 502#endif /* __LINUX_NODEMASK_H */