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1#ifndef _ASM_IA64_SYSTEM_H
2#define _ASM_IA64_SYSTEM_H
3
4/*
5 * System defines. Note that this is included both from .c and .S
6 * files, so it does only defines, not any C code. This is based
7 * on information published in the Processor Abstraction Layer
8 * and the System Abstraction Layer manual.
9 *
10 * Copyright (C) 1998-2003 Hewlett-Packard Co
11 * David Mosberger-Tang <davidm@hpl.hp.com>
12 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
13 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
14 */
15#include <linux/config.h>
16
17#include <asm/kregs.h>
18#include <asm/page.h>
19#include <asm/pal.h>
20#include <asm/percpu.h>
21
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PC
22#define GATE_ADDR RGN_BASE(RGN_GATE)
23
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24/*
25 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
26 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
27 */
0a41e250 28#define KERNEL_START (GATE_ADDR+0x100000000)
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29#define PERCPU_ADDR (-PERCPU_PAGE_SIZE)
30
31#ifndef __ASSEMBLY__
32
33#include <linux/kernel.h>
34#include <linux/types.h>
35
36struct pci_vector_struct {
37 __u16 segment; /* PCI Segment number */
38 __u16 bus; /* PCI Bus number */
39 __u32 pci_id; /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
40 __u8 pin; /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
41 __u32 irq; /* IRQ assigned */
42};
43
44extern struct ia64_boot_param {
45 __u64 command_line; /* physical address of command line arguments */
46 __u64 efi_systab; /* physical address of EFI system table */
47 __u64 efi_memmap; /* physical address of EFI memory map */
48 __u64 efi_memmap_size; /* size of EFI memory map */
49 __u64 efi_memdesc_size; /* size of an EFI memory map descriptor */
50 __u32 efi_memdesc_version; /* memory descriptor version */
51 struct {
52 __u16 num_cols; /* number of columns on console output device */
53 __u16 num_rows; /* number of rows on console output device */
54 __u16 orig_x; /* cursor's x position */
55 __u16 orig_y; /* cursor's y position */
56 } console_info;
57 __u64 fpswa; /* physical address of the fpswa interface */
58 __u64 initrd_start;
59 __u64 initrd_size;
60} *ia64_boot_param;
61
62/*
63 * Macros to force memory ordering. In these descriptions, "previous"
64 * and "subsequent" refer to program order; "visible" means that all
65 * architecturally visible effects of a memory access have occurred
66 * (at a minimum, this means the memory has been read or written).
67 *
68 * wmb(): Guarantees that all preceding stores to memory-
69 * like regions are visible before any subsequent
70 * stores and that all following stores will be
71 * visible only after all previous stores.
72 * rmb(): Like wmb(), but for reads.
73 * mb(): wmb()/rmb() combo, i.e., all previous memory
74 * accesses are visible before all subsequent
75 * accesses and vice versa. This is also known as
76 * a "fence."
77 *
78 * Note: "mb()" and its variants cannot be used as a fence to order
79 * accesses to memory mapped I/O registers. For that, mf.a needs to
80 * be used. However, we don't want to always use mf.a because (a)
81 * it's (presumably) much slower than mf and (b) mf.a is supported for
82 * sequential memory pages only.
83 */
84#define mb() ia64_mf()
85#define rmb() mb()
86#define wmb() mb()
87#define read_barrier_depends() do { } while(0)
88
89#ifdef CONFIG_SMP
90# define smp_mb() mb()
91# define smp_rmb() rmb()
92# define smp_wmb() wmb()
93# define smp_read_barrier_depends() read_barrier_depends()
94#else
95# define smp_mb() barrier()
96# define smp_rmb() barrier()
97# define smp_wmb() barrier()
98# define smp_read_barrier_depends() do { } while(0)
99#endif
100
101/*
102 * XXX check on these---I suspect what Linus really wants here is
103 * acquire vs release semantics but we can't discuss this stuff with
104 * Linus just yet. Grrr...
105 */
106#define set_mb(var, value) do { (var) = (value); mb(); } while (0)
107#define set_wmb(var, value) do { (var) = (value); mb(); } while (0)
108
109#define safe_halt() ia64_pal_halt_light() /* PAL_HALT_LIGHT */
110
111/*
112 * The group barrier in front of the rsm & ssm are necessary to ensure
113 * that none of the previous instructions in the same group are
114 * affected by the rsm/ssm.
115 */
116/* For spinlocks etc */
117
118/*
119 * - clearing psr.i is implicitly serialized (visible by next insn)
120 * - setting psr.i requires data serialization
121 * - we need a stop-bit before reading PSR because we sometimes
122 * write a floating-point register right before reading the PSR
123 * and that writes to PSR.mfl
124 */
125#define __local_irq_save(x) \
126do { \
127 ia64_stop(); \
128 (x) = ia64_getreg(_IA64_REG_PSR); \
129 ia64_stop(); \
130 ia64_rsm(IA64_PSR_I); \
131} while (0)
132
133#define __local_irq_disable() \
134do { \
135 ia64_stop(); \
136 ia64_rsm(IA64_PSR_I); \
137} while (0)
138
139#define __local_irq_restore(x) ia64_intrin_local_irq_restore((x) & IA64_PSR_I)
140
141#ifdef CONFIG_IA64_DEBUG_IRQ
142
143 extern unsigned long last_cli_ip;
144
145# define __save_ip() last_cli_ip = ia64_getreg(_IA64_REG_IP)
146
147# define local_irq_save(x) \
148do { \
149 unsigned long psr; \
150 \
151 __local_irq_save(psr); \
152 if (psr & IA64_PSR_I) \
153 __save_ip(); \
154 (x) = psr; \
155} while (0)
156
157# define local_irq_disable() do { unsigned long x; local_irq_save(x); } while (0)
158
159# define local_irq_restore(x) \
160do { \
161 unsigned long old_psr, psr = (x); \
162 \
163 local_save_flags(old_psr); \
164 __local_irq_restore(psr); \
165 if ((old_psr & IA64_PSR_I) && !(psr & IA64_PSR_I)) \
166 __save_ip(); \
167} while (0)
168
169#else /* !CONFIG_IA64_DEBUG_IRQ */
170# define local_irq_save(x) __local_irq_save(x)
171# define local_irq_disable() __local_irq_disable()
172# define local_irq_restore(x) __local_irq_restore(x)
173#endif /* !CONFIG_IA64_DEBUG_IRQ */
174
175#define local_irq_enable() ({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); })
176#define local_save_flags(flags) ({ ia64_stop(); (flags) = ia64_getreg(_IA64_REG_PSR); })
177
178#define irqs_disabled() \
179({ \
180 unsigned long __ia64_id_flags; \
181 local_save_flags(__ia64_id_flags); \
182 (__ia64_id_flags & IA64_PSR_I) == 0; \
183})
184
185#ifdef __KERNEL__
186
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187#ifdef CONFIG_IA32_SUPPORT
188# define IS_IA32_PROCESS(regs) (ia64_psr(regs)->is != 0)
189#else
190# define IS_IA32_PROCESS(regs) 0
191struct task_struct;
192static inline void ia32_save_state(struct task_struct *t __attribute__((unused))){}
193static inline void ia32_load_state(struct task_struct *t __attribute__((unused))){}
194#endif
195
196/*
197 * Context switch from one thread to another. If the two threads have
198 * different address spaces, schedule() has already taken care of
199 * switching to the new address space by calling switch_mm().
200 *
201 * Disabling access to the fph partition and the debug-register
202 * context switch MUST be done before calling ia64_switch_to() since a
203 * newly created thread returns directly to
204 * ia64_ret_from_syscall_clear_r8.
205 */
206extern struct task_struct *ia64_switch_to (void *next_task);
207
208struct task_struct;
209
210extern void ia64_save_extra (struct task_struct *task);
211extern void ia64_load_extra (struct task_struct *task);
212
213#ifdef CONFIG_PERFMON
214 DECLARE_PER_CPU(unsigned long, pfm_syst_info);
215# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
216#else
217# define PERFMON_IS_SYSWIDE() (0)
218#endif
219
220#define IA64_HAS_EXTRA_STATE(t) \
221 ((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID) \
222 || IS_IA32_PROCESS(ia64_task_regs(t)) || PERFMON_IS_SYSWIDE())
223
224#define __switch_to(prev,next,last) do { \
225 if (IA64_HAS_EXTRA_STATE(prev)) \
226 ia64_save_extra(prev); \
227 if (IA64_HAS_EXTRA_STATE(next)) \
228 ia64_load_extra(next); \
229 ia64_psr(ia64_task_regs(next))->dfh = !ia64_is_local_fpu_owner(next); \
230 (last) = ia64_switch_to((next)); \
231} while (0)
232
233#ifdef CONFIG_SMP
234/*
235 * In the SMP case, we save the fph state when context-switching away from a thread that
236 * modified fph. This way, when the thread gets scheduled on another CPU, the CPU can
237 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
238 * the latest fph state from another CPU. In other words: eager save, lazy restore.
239 */
240# define switch_to(prev,next,last) do { \
241 if (ia64_psr(ia64_task_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) { \
242 ia64_psr(ia64_task_regs(prev))->mfh = 0; \
243 (prev)->thread.flags |= IA64_THREAD_FPH_VALID; \
244 __ia64_save_fpu((prev)->thread.fph); \
245 } \
246 __switch_to(prev, next, last); \
247} while (0)
248#else
249# define switch_to(prev,next,last) __switch_to(prev, next, last)
250#endif
251
252/*
253 * On IA-64, we don't want to hold the runqueue's lock during the low-level context-switch,
254 * because that could cause a deadlock. Here is an example by Erich Focht:
255 *
256 * Example:
257 * CPU#0:
258 * schedule()
259 * -> spin_lock_irq(&rq->lock)
260 * -> context_switch()
261 * -> wrap_mmu_context()
262 * -> read_lock(&tasklist_lock)
263 *
264 * CPU#1:
265 * sys_wait4() or release_task() or forget_original_parent()
266 * -> write_lock(&tasklist_lock)
267 * -> do_notify_parent()
268 * -> wake_up_parent()
269 * -> try_to_wake_up()
270 * -> spin_lock_irq(&parent_rq->lock)
271 *
272 * If the parent's rq happens to be on CPU#0, we'll wait for the rq->lock
273 * of that CPU which will not be released, because there we wait for the
274 * tasklist_lock to become available.
275 */
4866cde0 276#define __ARCH_WANT_UNLOCKED_CTXSW
1da177e4 277
383f2835 278#define ARCH_HAS_PREFETCH_SWITCH_STACK
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279#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
280
281void cpu_idle_wait(void);
4dc7a0bb 282void sched_cacheflush(void);
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283
284#define arch_align_stack(x) (x)
285
286#endif /* __KERNEL__ */
287
288#endif /* __ASSEMBLY__ */
289
290#endif /* _ASM_IA64_SYSTEM_H */