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[net-next-2.6.git] / drivers / video / ps3fb.c
CommitLineData
310d8c11
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1/*
2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3 *
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
6 *
7 * This file is based on :
8 *
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
10 *
11 * Copyright (C) 2002 James Simmons
12 *
13 * Copyright (C) 1997 Geert Uytterhoeven
14 *
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
17 * more details.
18 */
19
20#include <linux/module.h>
21#include <linux/kernel.h>
22#include <linux/errno.h>
23#include <linux/string.h>
24#include <linux/mm.h>
310d8c11 25#include <linux/interrupt.h>
310d8c11
GU
26#include <linux/console.h>
27#include <linux/ioctl.h>
1c0c8461
GU
28#include <linux/kthread.h>
29#include <linux/freezer.h>
84902b7a 30#include <linux/uaccess.h>
310d8c11
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31#include <linux/fb.h>
32#include <linux/init.h>
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33
34#include <asm/abs_addr.h>
35#include <asm/lv1call.h>
36#include <asm/ps3av.h>
37#include <asm/ps3fb.h>
38#include <asm/ps3.h>
39
9e6b99bd
GU
40
41#define DEVICE_NAME "ps3fb"
42
310d8c11
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43#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
48
49#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
50
51#define L1GPU_DISPLAY_SYNC_HSYNC 1
52#define L1GPU_DISPLAY_SYNC_VSYNC 2
53
9ac67a35
GU
54#define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
55#define GPU_FB_START (64 * 1024)
310d8c11 56#define GPU_IOIF (0x0d000000UL)
f1664ed8 57#define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
61e0b28e 58#define GPU_MAX_LINE_LENGTH (65536 - 64)
310d8c11 59
310d8c11
GU
60#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62#define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63#define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64#define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65#define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
66
67#define GPU_DRIVER_INFO_VERSION 0x211
68
69/* gpu internals */
70struct display_head {
71 u64 be_time_stamp;
72 u32 status;
73 u32 offset;
74 u32 res1;
75 u32 res2;
76 u32 field;
77 u32 reserved1;
78
79 u64 res3;
80 u32 raster;
81
82 u64 vblank_count;
83 u32 field_vsync;
84 u32 reserved2;
85};
86
87struct gpu_irq {
88 u32 irq_outlet;
89 u32 status;
90 u32 mask;
91 u32 video_cause;
92 u32 graph_cause;
93 u32 user_cause;
94
95 u32 res1;
96 u64 res2;
97
98 u32 reserved[4];
99};
100
101struct gpu_driver_info {
102 u32 version_driver;
103 u32 version_gpu;
104 u32 memory_size;
105 u32 hardware_channel;
106
107 u32 nvcore_frequency;
108 u32 memory_frequency;
109
110 u32 reserved[1063];
111 struct display_head display_head[8];
112 struct gpu_irq irq;
113};
114
115struct ps3fb_priv {
116 unsigned int irq_no;
310d8c11
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117
118 u64 context_handle, memory_handle;
310d8c11 119 struct gpu_driver_info *dinfo;
310d8c11
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120
121 u64 vblank_count; /* frame count */
122 wait_queue_head_t wait_vsync;
123
310d8c11
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124 atomic_t ext_flip; /* on/off flip with vsync */
125 atomic_t f_count; /* fb_open count */
126 int is_blanked;
1c0c8461
GU
127 int is_kicked;
128 struct task_struct *task;
310d8c11
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129};
130static struct ps3fb_priv ps3fb;
131
0333d835
GU
132struct ps3fb_par {
133 u32 pseudo_palette[16];
134 int mode_id, new_mode_id;
0333d835 135 unsigned int num_frames; /* num of frame buffers */
f1664ed8
GU
136 unsigned int width;
137 unsigned int height;
9f4f21b4
GU
138 unsigned int ddr_line_length;
139 unsigned int ddr_frame_size;
140 unsigned int xdr_frame_size;
7974f72a
GU
141 unsigned int full_offset; /* start of fullscreen DDR fb */
142 unsigned int fb_offset; /* start of actual DDR fb */
143 unsigned int pan_offset;
0333d835
GU
144};
145
310d8c11 146
34c422fb
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147#define FIRST_NATIVE_MODE_INDEX 10
148
310d8c11
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149static const struct fb_videomode ps3fb_modedb[] = {
150 /* 60 Hz broadcast modes (modes "1" to "5") */
151 {
152 /* 480i */
153 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
154 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
155 }, {
156 /* 480p */
157 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
158 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
159 }, {
160 /* 720p */
161 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
162 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
163 }, {
164 /* 1080i */
165 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
166 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
167 }, {
168 /* 1080p */
169 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
170 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
171 },
172
173 /* 50 Hz broadcast modes (modes "6" to "10") */
174 {
175 /* 576i */
176 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
177 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
178 }, {
179 /* 576p */
180 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
181 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
182 }, {
183 /* 720p */
184 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
185 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
186 }, {
a782eed6 187 /* 1080i */
310d8c11
GU
188 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
189 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
190 }, {
191 /* 1080p */
192 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
193 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
194 },
195
34c422fb 196 [FIRST_NATIVE_MODE_INDEX] =
310d8c11
GU
197 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
198 {
199 /* 480if */
200 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
201 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
202 }, {
203 /* 480pf */
204 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
205 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
206 }, {
207 /* 720pf */
208 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
209 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
210 }, {
211 /* 1080if */
212 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
213 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
214 }, {
215 /* 1080pf */
216 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
217 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
218 },
219
220 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
221 {
222 /* 576if */
223 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
224 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
225 }, {
226 /* 576pf */
227 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
228 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
229 }, {
230 /* 720pf */
231 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
232 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
233 }, {
234 /* 1080if */
a782eed6 235 "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
310d8c11
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236 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
237 }, {
238 /* 1080pf */
239 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
240 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
34c422fb
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241 },
242
243 /* VESA modes (modes "11" to "13") */
244 {
245 /* WXGA */
246 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
247 0, FB_VMODE_NONINTERLACED,
248 FB_MODE_IS_VESA
249 }, {
250 /* SXGA */
251 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
252 FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
253 FB_MODE_IS_VESA
254 }, {
255 /* WUXGA */
256 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
257 FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
258 FB_MODE_IS_VESA
310d8c11
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259 }
260};
261
262
263#define HEAD_A
264#define HEAD_B
265
2ce32e15
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266#define BPP 4 /* number of bytes per pixel */
267
310d8c11 268
bd685ac8 269static int ps3fb_mode;
9e6b99bd 270module_param(ps3fb_mode, int, 0);
310d8c11 271
9e6b99bd 272static char *mode_option __devinitdata;
310d8c11 273
633bd111
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274static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
275 const struct fb_var_screeninfo *var)
276{
a3665366
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277 long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
278 long dx, dy;
279
280 /* maximum values */
281 if (var->xres > vmode->xres || var->yres > vmode->yres ||
282 var->pixclock > vmode->pixclock ||
283 var->hsync_len > vmode->hsync_len ||
284 var->vsync_len > vmode->vsync_len)
633bd111
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285 return -1;
286
a3665366
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287 /* progressive/interlaced must match */
288 if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
633bd111
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289 return -1;
290
a3665366
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291 /* minimum resolution */
292 xres = max(var->xres, 1U);
293 yres = max(var->yres, 1U);
294
295 /* minimum margins */
296 left_margin = max(var->left_margin, vmode->left_margin);
297 right_margin = max(var->right_margin, vmode->right_margin);
298 upper_margin = max(var->upper_margin, vmode->upper_margin);
299 lower_margin = max(var->lower_margin, vmode->lower_margin);
300
301 /* resolution + margins may not exceed native parameters */
302 dx = ((long)vmode->left_margin + (long)vmode->xres +
303 (long)vmode->right_margin) -
304 (left_margin + xres + right_margin);
305 if (dx < 0)
633bd111
GU
306 return -1;
307
a3665366
GU
308 dy = ((long)vmode->upper_margin + (long)vmode->yres +
309 (long)vmode->lower_margin) -
310 (upper_margin + yres + lower_margin);
311 if (dy < 0)
312 return -1;
313
314 /* exact match */
315 if (!dx && !dy)
316 return 0;
317
318 /* resolution difference */
319 return (vmode->xres - xres) * (vmode->yres - yres);
633bd111
GU
320}
321
34c422fb
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322static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
323{
324 return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
325}
326
327static const struct fb_videomode *ps3fb_vmode(int id)
328{
329 u32 mode = id & PS3AV_MODE_MASK;
330
331 if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
332 return NULL;
333
334 if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
335 /* Non-fullscreen broadcast mode */
336 return &ps3fb_modedb[mode - 1];
337 }
338
339 return ps3fb_native_vmode(mode);
340}
341
633bd111 342static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
61e0b28e 343 u32 *ddr_line_length, u32 *xdr_line_length)
310d8c11 344{
a3665366
GU
345 unsigned int id, best_id;
346 int diff, best_diff;
34c422fb 347 const struct fb_videomode *vmode;
a3665366 348 long gap;
633bd111 349
a3665366
GU
350 best_id = 0;
351 best_diff = INT_MAX;
352 pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
353 var->left_margin, var->xres, var->right_margin,
354 var->upper_margin, var->yres, var->lower_margin);
34c422fb
GU
355 for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
356 vmode = ps3fb_native_vmode(id);
a3665366
GU
357 diff = ps3fb_cmp_mode(vmode, var);
358 pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
359 __func__, id, vmode->left_margin, vmode->xres,
360 vmode->right_margin, vmode->upper_margin,
361 vmode->yres, vmode->lower_margin, diff);
362 if (diff < 0)
363 continue;
364 if (diff < best_diff) {
365 best_id = id;
366 if (!diff)
367 break;
368 best_diff = diff;
369 }
34c422fb 370 }
310d8c11 371
a3665366
GU
372 if (!best_id) {
373 pr_debug("%s: no suitable mode found\n", __func__);
374 return 0;
375 }
376
377 id = best_id;
378 vmode = ps3fb_native_vmode(id);
61e0b28e 379
34c422fb 380 *ddr_line_length = vmode->xres * BPP;
633bd111 381
a3665366
GU
382 /* minimum resolution */
383 if (!var->xres)
633bd111 384 var->xres = 1;
a3665366 385 if (!var->yres)
633bd111 386 var->yres = 1;
a3665366
GU
387
388 /* minimum virtual resolution */
389 if (var->xres_virtual < var->xres)
390 var->xres_virtual = var->xres;
391 if (var->yres_virtual < var->yres)
392 var->yres_virtual = var->yres;
393
394 /* minimum margins */
395 if (var->left_margin < vmode->left_margin)
396 var->left_margin = vmode->left_margin;
397 if (var->right_margin < vmode->right_margin)
398 var->right_margin = vmode->right_margin;
399 if (var->upper_margin < vmode->upper_margin)
400 var->upper_margin = vmode->upper_margin;
401 if (var->lower_margin < vmode->lower_margin)
402 var->lower_margin = vmode->lower_margin;
403
404 /* extra margins */
405 gap = ((long)vmode->left_margin + (long)vmode->xres +
406 (long)vmode->right_margin) -
407 ((long)var->left_margin + (long)var->xres +
408 (long)var->right_margin);
409 if (gap > 0) {
410 var->left_margin += gap/2;
411 var->right_margin += (gap+1)/2;
412 pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
413 var->left_margin, var->xres, var->right_margin);
414 }
415
416 gap = ((long)vmode->upper_margin + (long)vmode->yres +
417 (long)vmode->lower_margin) -
418 ((long)var->upper_margin + (long)var->yres +
419 (long)var->lower_margin);
420 if (gap > 0) {
421 var->upper_margin += gap/2;
422 var->lower_margin += (gap+1)/2;
423 pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
424 var->upper_margin, var->yres, var->lower_margin);
633bd111 425 }
61e0b28e 426
a3665366
GU
427 /* fixed fields */
428 var->pixclock = vmode->pixclock;
429 var->hsync_len = vmode->hsync_len;
430 var->vsync_len = vmode->vsync_len;
431 var->sync = vmode->sync;
432
61e0b28e 433 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
a3665366 434 *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
61e0b28e
GU
435 if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
436 *xdr_line_length = GPU_MAX_LINE_LENGTH;
437 } else
438 *xdr_line_length = *ddr_line_length;
439
34c422fb 440 if (vmode->sync & FB_SYNC_BROADCAST) {
633bd111 441 /* Full broadcast modes have the full mode bit set */
34c422fb
GU
442 if (vmode->xres == var->xres && vmode->yres == var->yres)
443 id |= PS3AV_MODE_FULL;
310d8c11
GU
444 }
445
34c422fb
GU
446 pr_debug("%s: mode %u\n", __func__, id);
447 return id;
310d8c11
GU
448}
449
f1664ed8
GU
450static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
451 u64 dst_offset, u64 src_offset, u32 width,
61e0b28e
GU
452 u32 height, u32 dst_line_length,
453 u32 src_line_length)
310d8c11 454{
f1664ed8 455 int status;
61e0b28e
GU
456 u64 line_length;
457
458 line_length = dst_line_length;
459 if (src_line_length != dst_line_length)
460 line_length |= (u64)src_line_length << 32;
310d8c11 461
9ac67a35 462 src_offset += GPU_FB_START;
9b82f3e6
GU
463
464 mutex_lock(&ps3_gpu_mutex);
310d8c11
GU
465 status = lv1_gpu_context_attribute(ps3fb.context_handle,
466 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
f1664ed8 467 dst_offset, GPU_IOIF + src_offset,
310d8c11 468 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
f1664ed8
GU
469 (width << 16) | height,
470 line_length);
9b82f3e6
GU
471 mutex_unlock(&ps3_gpu_mutex);
472
310d8c11 473 if (status)
f1664ed8 474 dev_err(dev,
535da7ff
GU
475 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
476 __func__, status);
310d8c11
GU
477#ifdef HEAD_A
478 status = lv1_gpu_context_attribute(ps3fb.context_handle,
479 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
f1664ed8 480 0, frame_offset, 0, 0);
310d8c11 481 if (status)
f1664ed8 482 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
535da7ff 483 __func__, status);
310d8c11
GU
484#endif
485#ifdef HEAD_B
486 status = lv1_gpu_context_attribute(ps3fb.context_handle,
487 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
f1664ed8 488 1, frame_offset, 0, 0);
310d8c11 489 if (status)
f1664ed8 490 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
535da7ff 491 __func__, status);
310d8c11 492#endif
f1664ed8
GU
493}
494
495static int ps3fb_sync(struct fb_info *info, u32 frame)
496{
497 struct ps3fb_par *par = info->par;
9f4f21b4 498 int error = 0;
61e0b28e 499 u64 ddr_base, xdr_base;
f1664ed8 500
f1664ed8
GU
501 if (frame > par->num_frames - 1) {
502 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
503 __func__, frame);
504 error = -EINVAL;
505 goto out;
506 }
507
9f4f21b4
GU
508 xdr_base = frame * par->xdr_frame_size;
509 ddr_base = frame * par->ddr_frame_size;
f1664ed8 510
61e0b28e
GU
511 ps3fb_sync_image(info->device, ddr_base + par->full_offset,
512 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
9f4f21b4
GU
513 par->width, par->height, par->ddr_line_length,
514 info->fix.line_length);
0333d835
GU
515
516out:
0333d835 517 return error;
310d8c11
GU
518}
519
310d8c11
GU
520static int ps3fb_open(struct fb_info *info, int user)
521{
522 atomic_inc(&ps3fb.f_count);
523 return 0;
524}
525
526static int ps3fb_release(struct fb_info *info, int user)
527{
528 if (atomic_dec_and_test(&ps3fb.f_count)) {
529 if (atomic_read(&ps3fb.ext_flip)) {
530 atomic_set(&ps3fb.ext_flip, 0);
8dab6376
JK
531 if (!try_acquire_console_sem()) {
532 ps3fb_sync(info, 0); /* single buffer */
533 release_console_sem();
534 }
310d8c11
GU
535 }
536 }
537 return 0;
538}
539
540 /*
541 * Setting the video mode has been split into two parts.
542 * First part, xxxfb_check_var, must not write anything
543 * to hardware, it should only verify and adjust var.
544 * This means it doesn't alter par but it does use hardware
545 * data from it to check this var.
546 */
547
548static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
549{
61e0b28e 550 u32 xdr_line_length, ddr_line_length;
310d8c11 551 int mode;
310d8c11 552
61e0b28e 553 mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
310d8c11
GU
554 if (!mode)
555 return -EINVAL;
556
fc7028b7 557 /* Virtual screen */
61e0b28e 558 if (var->xres_virtual > xdr_line_length / BPP) {
535da7ff 559 dev_dbg(info->device,
fc7028b7 560 "Horizontal virtual screen size too large\n");
310d8c11
GU
561 return -EINVAL;
562 }
563
fc7028b7
GU
564 if (var->xoffset + var->xres > var->xres_virtual ||
565 var->yoffset + var->yres > var->yres_virtual) {
566 dev_dbg(info->device, "panning out-of-range\n");
567 return -EINVAL;
568 }
310d8c11
GU
569
570 /* We support ARGB8888 only */
571 if (var->bits_per_pixel > 32 || var->grayscale ||
572 var->red.offset > 16 || var->green.offset > 8 ||
573 var->blue.offset > 0 || var->transp.offset > 24 ||
574 var->red.length > 8 || var->green.length > 8 ||
575 var->blue.length > 8 || var->transp.length > 8 ||
576 var->red.msb_right || var->green.msb_right ||
577 var->blue.msb_right || var->transp.msb_right || var->nonstd) {
535da7ff 578 dev_dbg(info->device, "We support ARGB8888 only\n");
310d8c11
GU
579 return -EINVAL;
580 }
581
582 var->bits_per_pixel = 32;
583 var->red.offset = 16;
584 var->green.offset = 8;
585 var->blue.offset = 0;
586 var->transp.offset = 24;
587 var->red.length = 8;
588 var->green.length = 8;
589 var->blue.length = 8;
590 var->transp.length = 8;
591 var->red.msb_right = 0;
592 var->green.msb_right = 0;
593 var->blue.msb_right = 0;
594 var->transp.msb_right = 0;
595
596 /* Rotation is not supported */
597 if (var->rotate) {
535da7ff 598 dev_dbg(info->device, "Rotation is not supported\n");
310d8c11
GU
599 return -EINVAL;
600 }
601
602 /* Memory limit */
a286408c 603 if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
535da7ff 604 dev_dbg(info->device, "Not enough memory\n");
310d8c11
GU
605 return -ENOMEM;
606 }
607
608 var->height = -1;
609 var->width = -1;
610
611 return 0;
612}
613
614 /*
615 * This routine actually sets the video mode.
616 */
617
618static int ps3fb_set_par(struct fb_info *info)
619{
0333d835 620 struct ps3fb_par *par = info->par;
61e0b28e 621 unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
7974f72a 622 unsigned int ddr_xoff, ddr_yoff, offset;
9f4f21b4 623 const struct fb_videomode *vmode;
61e0b28e 624 u64 dst;
310d8c11 625
61e0b28e 626 mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
310d8c11
GU
627 if (!mode)
628 return -EINVAL;
629
34c422fb 630 vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);
c95344a5 631
fc7028b7
GU
632 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
633 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
61e0b28e 634 info->fix.line_length = xdr_line_length;
fc7028b7 635
9f4f21b4
GU
636 par->ddr_line_length = ddr_line_length;
637 par->ddr_frame_size = vmode->yres * ddr_line_length;
638 par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
639
a286408c 640 par->num_frames = info->fix.smem_len /
9f4f21b4 641 max(par->ddr_frame_size, par->xdr_frame_size);
310d8c11
GU
642
643 /* Keep the special bits we cannot set using fb_var_screeninfo */
0333d835 644 par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
310d8c11 645
f1664ed8
GU
646 par->width = info->var.xres;
647 par->height = info->var.yres;
d9a4ba6a
GU
648
649 /* Start of the virtual frame buffer (relative to fullscreen) */
9f4f21b4
GU
650 ddr_xoff = info->var.left_margin - vmode->left_margin;
651 ddr_yoff = info->var.upper_margin - vmode->upper_margin;
652 offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
d9a4ba6a 653
f1664ed8
GU
654 par->fb_offset = GPU_ALIGN_UP(offset);
655 par->full_offset = par->fb_offset - offset;
61e0b28e 656 par->pan_offset = info->var.yoffset * xdr_line_length +
fc7028b7 657 info->var.xoffset * BPP;
f1664ed8 658
0333d835
GU
659 if (par->new_mode_id != par->mode_id) {
660 if (ps3av_set_video_mode(par->new_mode_id)) {
661 par->new_mode_id = par->mode_id;
662 return -EINVAL;
663 }
664 par->mode_id = par->new_mode_id;
665 }
310d8c11 666
f1664ed8 667 /* Clear XDR frame buffer memory */
a286408c 668 memset((void __force *)info->screen_base, 0, info->fix.smem_len);
f1664ed8
GU
669
670 /* Clear DDR frame buffer memory */
9f4f21b4 671 lines = vmode->yres * par->num_frames;
f1664ed8
GU
672 if (par->full_offset)
673 lines++;
a286408c 674 maxlines = info->fix.smem_len / ddr_line_length;
61e0b28e 675 for (dst = 0; lines; dst += maxlines * ddr_line_length) {
f1664ed8 676 unsigned int l = min(lines, maxlines);
9f4f21b4 677 ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
61e0b28e 678 ddr_line_length, ddr_line_length);
f1664ed8
GU
679 lines -= l;
680 }
681
310d8c11
GU
682 return 0;
683}
684
685 /*
686 * Set a single color register. The values supplied are already
687 * rounded down to the hardware's capabilities (according to the
688 * entries in the var structure). Return != 0 for invalid regno.
689 */
690
691static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
692 unsigned int green, unsigned int blue,
693 unsigned int transp, struct fb_info *info)
694{
695 if (regno >= 16)
696 return 1;
697
698 red >>= 8;
699 green >>= 8;
700 blue >>= 8;
701 transp >>= 8;
702
703 ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
704 green << 8 | blue;
705 return 0;
706}
707
fc7028b7
GU
708static int ps3fb_pan_display(struct fb_var_screeninfo *var,
709 struct fb_info *info)
710{
711 struct ps3fb_par *par = info->par;
712
713 par->pan_offset = var->yoffset * info->fix.line_length +
714 var->xoffset * BPP;
715 return 0;
716}
717
310d8c11
GU
718 /*
719 * As we have a virtual frame buffer, we need our own mmap function
720 */
721
722static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
723{
724 unsigned long size, offset;
310d8c11
GU
725
726 size = vma->vm_end - vma->vm_start;
727 offset = vma->vm_pgoff << PAGE_SHIFT;
728 if (offset + size > info->fix.smem_len)
729 return -EINVAL;
730
2ce32e15 731 offset += info->fix.smem_start;
310d8c11
GU
732 if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
733 size, vma->vm_page_prot))
734 return -EAGAIN;
735
535da7ff
GU
736 dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
737 offset, vma->vm_start);
310d8c11
GU
738 return 0;
739}
740
741 /*
742 * Blank the display
743 */
744
745static int ps3fb_blank(int blank, struct fb_info *info)
746{
747 int retval;
748
535da7ff 749 dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
310d8c11
GU
750 switch (blank) {
751 case FB_BLANK_POWERDOWN:
752 case FB_BLANK_HSYNC_SUSPEND:
753 case FB_BLANK_VSYNC_SUSPEND:
754 case FB_BLANK_NORMAL:
755 retval = ps3av_video_mute(1); /* mute on */
756 if (!retval)
757 ps3fb.is_blanked = 1;
758 break;
759
760 default: /* unblank */
761 retval = ps3av_video_mute(0); /* mute off */
762 if (!retval)
763 ps3fb.is_blanked = 0;
764 break;
765 }
766 return retval;
767}
768
769static int ps3fb_get_vblank(struct fb_vblank *vblank)
770{
3cc2c177 771 memset(vblank, 0, sizeof(*vblank));
310d8c11
GU
772 vblank->flags = FB_VBLANK_HAVE_VSYNC;
773 return 0;
774}
775
15e4d001 776static int ps3fb_wait_for_vsync(u32 crtc)
310d8c11
GU
777{
778 int ret;
779 u64 count;
780
781 count = ps3fb.vblank_count;
782 ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
783 count != ps3fb.vblank_count,
784 HZ / 10);
785 if (!ret)
786 return -ETIMEDOUT;
787
788 return 0;
789}
790
310d8c11
GU
791
792 /*
793 * ioctl
794 */
795
796static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
797 unsigned long arg)
798{
799 void __user *argp = (void __user *)arg;
0333d835 800 u32 val;
310d8c11
GU
801 int retval = -EFAULT;
802
803 switch (cmd) {
804 case FBIOGET_VBLANK:
805 {
806 struct fb_vblank vblank;
535da7ff 807 dev_dbg(info->device, "FBIOGET_VBLANK:\n");
310d8c11
GU
808 retval = ps3fb_get_vblank(&vblank);
809 if (retval)
810 break;
811
812 if (copy_to_user(argp, &vblank, sizeof(vblank)))
813 retval = -EFAULT;
814 break;
815 }
816
817 case FBIO_WAITFORVSYNC:
818 {
819 u32 crt;
535da7ff 820 dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
310d8c11
GU
821 if (get_user(crt, (u32 __user *) arg))
822 break;
823
824 retval = ps3fb_wait_for_vsync(crt);
825 break;
826 }
827
828 case PS3FB_IOCTL_SETMODE:
829 {
0333d835 830 struct ps3fb_par *par = info->par;
34c422fb 831 const struct fb_videomode *vmode;
310d8c11
GU
832 struct fb_var_screeninfo var;
833
834 if (copy_from_user(&val, argp, sizeof(val)))
835 break;
836
64072901 837 if (!(val & PS3AV_MODE_MASK)) {
ce4c371a 838 u32 id = ps3av_get_auto_mode();
64072901
MK
839 if (id > 0)
840 val = (val & ~PS3AV_MODE_MASK) | id;
841 }
535da7ff 842 dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
310d8c11 843 retval = -EINVAL;
34c422fb
GU
844 vmode = ps3fb_vmode(val);
845 if (vmode) {
310d8c11 846 var = info->var;
34c422fb 847 fb_videomode_to_var(&var, vmode);
310d8c11
GU
848 acquire_console_sem();
849 info->flags |= FBINFO_MISC_USEREVENT;
850 /* Force, in case only special bits changed */
851 var.activate |= FB_ACTIVATE_FORCE;
0333d835 852 par->new_mode_id = val;
310d8c11
GU
853 retval = fb_set_var(info, &var);
854 info->flags &= ~FBINFO_MISC_USEREVENT;
855 release_console_sem();
856 }
310d8c11
GU
857 break;
858 }
859
860 case PS3FB_IOCTL_GETMODE:
861 val = ps3av_get_mode();
535da7ff 862 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
310d8c11
GU
863 if (!copy_to_user(argp, &val, sizeof(val)))
864 retval = 0;
865 break;
866
867 case PS3FB_IOCTL_SCREENINFO:
868 {
0333d835 869 struct ps3fb_par *par = info->par;
310d8c11 870 struct ps3fb_ioctl_res res;
535da7ff 871 dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
61e0b28e
GU
872 res.xres = info->fix.line_length / BPP;
873 res.yres = info->var.yres_virtual;
874 res.xoff = (res.xres - info->var.xres) / 2;
875 res.yoff = (res.yres - info->var.yres) / 2;
0333d835 876 res.num_frames = par->num_frames;
310d8c11
GU
877 if (!copy_to_user(argp, &res, sizeof(res)))
878 retval = 0;
879 break;
880 }
881
882 case PS3FB_IOCTL_ON:
535da7ff 883 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
310d8c11
GU
884 atomic_inc(&ps3fb.ext_flip);
885 retval = 0;
886 break;
887
888 case PS3FB_IOCTL_OFF:
535da7ff 889 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
eca28743 890 atomic_dec_if_positive(&ps3fb.ext_flip);
310d8c11
GU
891 retval = 0;
892 break;
893
894 case PS3FB_IOCTL_FSEL:
895 if (copy_from_user(&val, argp, sizeof(val)))
896 break;
897
535da7ff 898 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
8dab6376 899 acquire_console_sem();
535da7ff 900 retval = ps3fb_sync(info, val);
8dab6376 901 release_console_sem();
310d8c11
GU
902 break;
903
904 default:
905 retval = -ENOIOCTLCMD;
906 break;
907 }
908 return retval;
909}
910
911static int ps3fbd(void *arg)
912{
535da7ff
GU
913 struct fb_info *info = arg;
914
83144186 915 set_freezable();
1c0c8461
GU
916 while (!kthread_should_stop()) {
917 try_to_freeze();
918 set_current_state(TASK_INTERRUPTIBLE);
919 if (ps3fb.is_kicked) {
920 ps3fb.is_kicked = 0;
8dab6376 921 acquire_console_sem();
535da7ff 922 ps3fb_sync(info, 0); /* single buffer */
8dab6376 923 release_console_sem();
1c0c8461
GU
924 }
925 schedule();
310d8c11
GU
926 }
927 return 0;
928}
929
930static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
931{
535da7ff 932 struct device *dev = ptr;
310d8c11
GU
933 u64 v1;
934 int status;
935 struct display_head *head = &ps3fb.dinfo->display_head[1];
936
937 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
938 if (status) {
535da7ff
GU
939 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
940 status);
310d8c11
GU
941 return IRQ_NONE;
942 }
943
944 if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
945 /* VSYNC */
946 ps3fb.vblank_count = head->vblank_count;
1c0c8461
GU
947 if (ps3fb.task && !ps3fb.is_blanked &&
948 !atomic_read(&ps3fb.ext_flip)) {
949 ps3fb.is_kicked = 1;
950 wake_up_process(ps3fb.task);
951 }
310d8c11
GU
952 wake_up_interruptible(&ps3fb.wait_vsync);
953 }
954
955 return IRQ_HANDLED;
956}
957
310d8c11 958
310d8c11
GU
959static struct fb_ops ps3fb_ops = {
960 .fb_open = ps3fb_open,
961 .fb_release = ps3fb_release,
92c4579d
GU
962 .fb_read = fb_sys_read,
963 .fb_write = fb_sys_write,
310d8c11
GU
964 .fb_check_var = ps3fb_check_var,
965 .fb_set_par = ps3fb_set_par,
966 .fb_setcolreg = ps3fb_setcolreg,
fc7028b7 967 .fb_pan_display = ps3fb_pan_display,
92c4579d
GU
968 .fb_fillrect = sys_fillrect,
969 .fb_copyarea = sys_copyarea,
970 .fb_imageblit = sys_imageblit,
310d8c11
GU
971 .fb_mmap = ps3fb_mmap,
972 .fb_blank = ps3fb_blank,
973 .fb_ioctl = ps3fb_ioctl,
974 .fb_compat_ioctl = ps3fb_ioctl
975};
976
977static struct fb_fix_screeninfo ps3fb_fix __initdata = {
9e6b99bd 978 .id = DEVICE_NAME,
310d8c11
GU
979 .type = FB_TYPE_PACKED_PIXELS,
980 .visual = FB_VISUAL_TRUECOLOR,
981 .accel = FB_ACCEL_NONE,
982};
983
9e6b99bd 984static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
310d8c11
GU
985{
986 struct fb_info *info;
0333d835 987 struct ps3fb_par *par;
ca971ea3 988 int retval;
310d8c11
GU
989 u64 ddr_lpar = 0;
990 u64 lpar_dma_control = 0;
991 u64 lpar_driver_info = 0;
992 u64 lpar_reports = 0;
993 u64 lpar_reports_size = 0;
994 u64 xdr_lpar;
bb94f077 995 struct gpu_driver_info *dinfo;
a286408c 996 void *fb_start;
9f4f21b4 997 int status;
1c0c8461 998 struct task_struct *task;
ee592a5b 999 unsigned long max_ps3fb_size;
310d8c11 1000
9ac67a35
GU
1001 if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
1002 dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
1003 return -ENOMEM;
1004 }
1005
ca971ea3
GU
1006 retval = ps3_open_hv_device(dev);
1007 if (retval) {
535da7ff
GU
1008 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
1009 __func__);
9e6b99bd
GU
1010 goto err;
1011 }
1012
1013 if (!ps3fb_mode)
1014 ps3fb_mode = ps3av_get_mode();
084ffff2 1015 dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
9e6b99bd 1016
9e6b99bd
GU
1017 atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1018 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1019 init_waitqueue_head(&ps3fb.wait_vsync);
9e6b99bd 1020
bb94f077
GU
1021#ifdef HEAD_A
1022 status = lv1_gpu_context_attribute(0x0,
1023 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1024 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1025 if (status) {
1026 dev_err(&dev->core,
1027 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1028 "%d\n",
1029 __func__, status);
ca971ea3
GU
1030 retval = -ENODEV;
1031 goto err_close_device;
bb94f077
GU
1032 }
1033#endif
1034#ifdef HEAD_B
1035 status = lv1_gpu_context_attribute(0x0,
1036 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1037 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1038
1039 if (status) {
1040 dev_err(&dev->core,
1041 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1042 "%d\n",
1043 __func__, status);
ca971ea3
GU
1044 retval = -ENODEV;
1045 goto err_close_device;
bb94f077
GU
1046 }
1047#endif
9e6b99bd 1048
ee592a5b
GU
1049 max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1050 if (ps3fb_videomemory.size > max_ps3fb_size) {
1051 dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1052 max_ps3fb_size);
1053 ps3fb_videomemory.size = max_ps3fb_size;
1054 }
1055
310d8c11 1056 /* get gpu context handle */
ee592a5b 1057 status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
310d8c11
GU
1058 &ps3fb.memory_handle, &ddr_lpar);
1059 if (status) {
535da7ff
GU
1060 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1061 __func__, status);
ca971ea3 1062 goto err_close_device;
310d8c11 1063 }
5d9ee3ff 1064 dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);
310d8c11
GU
1065
1066 status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1067 &ps3fb.context_handle,
1068 &lpar_dma_control, &lpar_driver_info,
1069 &lpar_reports, &lpar_reports_size);
1070 if (status) {
535da7ff
GU
1071 dev_err(&dev->core,
1072 "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1073 status);
310d8c11
GU
1074 goto err_gpu_memory_free;
1075 }
1076
1077 /* vsync interrupt */
bb94f077
GU
1078 dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
1079 if (!dinfo) {
535da7ff 1080 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
310d8c11
GU
1081 goto err_gpu_context_free;
1082 }
1083
bb94f077
GU
1084 ps3fb.dinfo = dinfo;
1085 dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
1086 dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
1087 dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
1088 "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
1089 dinfo->memory_size, dinfo->hardware_channel,
1090 dinfo->nvcore_frequency/1000000,
1091 dinfo->memory_frequency/1000000);
1092
1093 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
1094 dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
1095 dinfo->version_driver);
1096 retval = -EINVAL;
1097 goto err_iounmap_dinfo;
1098 }
1099
1100 retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
1101 &ps3fb.irq_no);
1102 if (retval) {
1103 dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
1104 retval);
310d8c11 1105 goto err_iounmap_dinfo;
bb94f077
GU
1106 }
1107
1108 retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
1109 IRQF_DISABLED, DEVICE_NAME, &dev->core);
1110 if (retval) {
1111 dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
1112 retval);
1113 goto err_destroy_plug;
1114 }
1115
1116 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
1117 (1 << GPU_INTR_STATUS_FLIP_1);
310d8c11 1118
2ce32e15 1119 /* Clear memory to prevent kernel info leakage into userspace */
a286408c 1120 memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
2ce32e15 1121
a286408c 1122 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
bb94f077
GU
1123
1124 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1125 xdr_lpar, ps3fb_videomemory.size, 0);
1126 if (status) {
1127 dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
1128 __func__, status);
1129 retval = -ENXIO;
1130 goto err_free_irq;
1131 }
1132
1133 dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
1134 ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
1135 ps3fb_videomemory.size);
1136
1137 status = lv1_gpu_context_attribute(ps3fb.context_handle,
1138 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
1139 xdr_lpar, GPU_CMD_BUF_SIZE,
1140 GPU_IOIF, 0);
1141 if (status) {
1142 dev_err(&dev->core,
1143 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
1144 __func__, status);
1145 retval = -ENXIO;
310d8c11 1146 goto err_free_irq;
bb94f077 1147 }
310d8c11 1148
0333d835 1149 info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
310d8c11
GU
1150 if (!info)
1151 goto err_free_irq;
1152
0333d835
GU
1153 par = info->par;
1154 par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
1155 par->new_mode_id = ps3fb_mode;
0333d835
GU
1156 par->num_frames = 1;
1157
310d8c11 1158 info->fbops = &ps3fb_ops;
310d8c11 1159 info->fix = ps3fb_fix;
a286408c
GU
1160
1161 /*
1162 * The GPU command buffer is at the start of video memory
1163 * As we don't use the full command buffer, we can put the actual
1164 * frame buffer at offset GPU_FB_START and save some precious XDR
1165 * memory
1166 */
1167 fb_start = ps3fb_videomemory.address + GPU_FB_START;
1168 info->screen_base = (char __force __iomem *)fb_start;
1169 info->fix.smem_start = virt_to_abs(fb_start);
1170 info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
1171
0333d835 1172 info->pseudo_palette = par->pseudo_palette;
fc7028b7
GU
1173 info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1174 FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
310d8c11
GU
1175
1176 retval = fb_alloc_cmap(&info->cmap, 256, 0);
1177 if (retval < 0)
1178 goto err_framebuffer_release;
1179
1180 if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
0333d835 1181 ARRAY_SIZE(ps3fb_modedb),
34c422fb 1182 ps3fb_vmode(par->new_mode_id), 32)) {
310d8c11
GU
1183 retval = -EINVAL;
1184 goto err_fb_dealloc;
1185 }
1186
1187 fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1188 &info->modelist);
1189
1190 retval = register_framebuffer(info);
1191 if (retval < 0)
1192 goto err_fb_dealloc;
1193
9e6b99bd 1194 dev->core.driver_data = info;
310d8c11 1195
a286408c 1196 dev_info(info->device, "%s %s, using %u KiB of video memory\n",
7ad33e74 1197 dev_driver_string(info->dev), dev_name(info->dev),
a286408c 1198 info->fix.smem_len >> 10);
310d8c11 1199
9e6b99bd 1200 task = kthread_run(ps3fbd, info, DEVICE_NAME);
1c0c8461
GU
1201 if (IS_ERR(task)) {
1202 retval = PTR_ERR(task);
1203 goto err_unregister_framebuffer;
1204 }
1205
1206 ps3fb.task = task;
1207
310d8c11
GU
1208 return 0;
1209
1c0c8461
GU
1210err_unregister_framebuffer:
1211 unregister_framebuffer(info);
310d8c11
GU
1212err_fb_dealloc:
1213 fb_dealloc_cmap(&info->cmap);
1214err_framebuffer_release:
1215 framebuffer_release(info);
1216err_free_irq:
fcbe6e97 1217 free_irq(ps3fb.irq_no, &dev->core);
bb94f077 1218err_destroy_plug:
dc4f60c2 1219 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11 1220err_iounmap_dinfo:
a286408c 1221 iounmap((u8 __force __iomem *)ps3fb.dinfo);
310d8c11
GU
1222err_gpu_context_free:
1223 lv1_gpu_context_free(ps3fb.context_handle);
1224err_gpu_memory_free:
1225 lv1_gpu_memory_free(ps3fb.memory_handle);
ca971ea3
GU
1226err_close_device:
1227 ps3_close_hv_device(dev);
310d8c11
GU
1228err:
1229 return retval;
1230}
1231
9e6b99bd 1232static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
310d8c11 1233{
9e6b99bd
GU
1234 struct fb_info *info = dev->core.driver_data;
1235
535da7ff 1236 dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
9e6b99bd 1237
9b82f3e6 1238 atomic_inc(&ps3fb.ext_flip); /* flip off */
310d8c11 1239 ps3fb.dinfo->irq.mask = 0;
310d8c11 1240
1c0c8461
GU
1241 if (ps3fb.task) {
1242 struct task_struct *task = ps3fb.task;
1243 ps3fb.task = NULL;
1244 kthread_stop(task);
1245 }
310d8c11 1246 if (ps3fb.irq_no) {
fcbe6e97 1247 free_irq(ps3fb.irq_no, &dev->core);
dc4f60c2 1248 ps3_irq_plug_destroy(ps3fb.irq_no);
310d8c11 1249 }
ba21611c
JK
1250 if (info) {
1251 unregister_framebuffer(info);
1252 fb_dealloc_cmap(&info->cmap);
1253 framebuffer_release(info);
1254 info = dev->core.driver_data = NULL;
1255 }
a286408c 1256 iounmap((u8 __force __iomem *)ps3fb.dinfo);
02aad32c
GU
1257 lv1_gpu_context_free(ps3fb.context_handle);
1258 lv1_gpu_memory_free(ps3fb.memory_handle);
9e6b99bd 1259 ps3_close_hv_device(dev);
535da7ff 1260 dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
310d8c11 1261
310d8c11
GU
1262 return 0;
1263}
1264
9e6b99bd 1265static struct ps3_system_bus_driver ps3fb_driver = {
46d01492
GU
1266 .match_id = PS3_MATCH_ID_GPU,
1267 .match_sub_id = PS3_MATCH_SUB_ID_GPU_FB,
9e6b99bd
GU
1268 .core.name = DEVICE_NAME,
1269 .core.owner = THIS_MODULE,
1270 .probe = ps3fb_probe,
1271 .remove = ps3fb_shutdown,
1272 .shutdown = ps3fb_shutdown,
310d8c11
GU
1273};
1274
9e6b99bd 1275static int __init ps3fb_setup(void)
310d8c11 1276{
9e6b99bd 1277 char *options;
310d8c11 1278
9e6b99bd 1279#ifdef MODULE
310d8c11 1280 return 0;
310d8c11
GU
1281#endif
1282
9e6b99bd
GU
1283 if (fb_get_options(DEVICE_NAME, &options))
1284 return -ENXIO;
310d8c11 1285
9e6b99bd
GU
1286 if (!options || !*options)
1287 return 0;
310d8c11 1288
9e6b99bd
GU
1289 while (1) {
1290 char *this_opt = strsep(&options, ",");
310d8c11 1291
9e6b99bd
GU
1292 if (!this_opt)
1293 break;
1294 if (!*this_opt)
1295 continue;
1296 if (!strncmp(this_opt, "mode:", 5))
1297 ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1298 else
1299 mode_option = this_opt;
310d8c11 1300 }
9e6b99bd
GU
1301 return 0;
1302}
310d8c11 1303
9e6b99bd
GU
1304static int __init ps3fb_init(void)
1305{
1306 if (!ps3fb_videomemory.address || ps3fb_setup())
1307 return -ENXIO;
310d8c11 1308
9e6b99bd 1309 return ps3_system_bus_driver_register(&ps3fb_driver);
310d8c11
GU
1310}
1311
310d8c11
GU
1312static void __exit ps3fb_exit(void)
1313{
535da7ff 1314 pr_debug(" -> %s:%d\n", __func__, __LINE__);
9e6b99bd 1315 ps3_system_bus_driver_unregister(&ps3fb_driver);
535da7ff 1316 pr_debug(" <- %s:%d\n", __func__, __LINE__);
310d8c11
GU
1317}
1318
9e6b99bd 1319module_init(ps3fb_init);
310d8c11
GU
1320module_exit(ps3fb_exit);
1321
1322MODULE_LICENSE("GPL");
9e6b99bd
GU
1323MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1324MODULE_AUTHOR("Sony Computer Entertainment Inc.");
46d01492 1325MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);