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[POWERPC] PS3: Remove duplicate variable assignement
[net-next-2.6.git] / drivers / video / ps3fb.c
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1/*
2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3 *
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
6 *
7 * This file is based on :
8 *
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
10 *
11 * Copyright (C) 2002 James Simmons
12 *
13 * Copyright (C) 1997 Geert Uytterhoeven
14 *
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
17 * more details.
18 */
19
20#include <linux/module.h>
21#include <linux/kernel.h>
22#include <linux/errno.h>
23#include <linux/string.h>
24#include <linux/mm.h>
25#include <linux/tty.h>
26#include <linux/slab.h>
27#include <linux/vmalloc.h>
28#include <linux/delay.h>
29#include <linux/interrupt.h>
30#include <linux/platform_device.h>
31#include <linux/console.h>
32#include <linux/ioctl.h>
33#include <linux/notifier.h>
34#include <linux/reboot.h>
35
36#include <asm/uaccess.h>
37#include <linux/fb.h>
38#include <linux/init.h>
39#include <asm/time.h>
40
41#include <asm/abs_addr.h>
42#include <asm/lv1call.h>
43#include <asm/ps3av.h>
44#include <asm/ps3fb.h>
45#include <asm/ps3.h>
46
47#ifdef PS3FB_DEBUG
48#define DPRINTK(fmt, args...) printk("%s: " fmt, __FUNCTION__ , ##args)
49#else
50#define DPRINTK(fmt, args...)
51#endif
52
53#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
54#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
55#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
56#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
57#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
58
59#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
60
61#define L1GPU_DISPLAY_SYNC_HSYNC 1
62#define L1GPU_DISPLAY_SYNC_VSYNC 2
63
64#define DDR_SIZE (0) /* used no ddr */
65#define GPU_OFFSET (64 * 1024)
66#define GPU_IOIF (0x0d000000UL)
67
68#define PS3FB_FULL_MODE_BIT 0x80
69
70#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
71#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
72#define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
73#define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
74#define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
75#define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
76
77#define GPU_DRIVER_INFO_VERSION 0x211
78
79/* gpu internals */
80struct display_head {
81 u64 be_time_stamp;
82 u32 status;
83 u32 offset;
84 u32 res1;
85 u32 res2;
86 u32 field;
87 u32 reserved1;
88
89 u64 res3;
90 u32 raster;
91
92 u64 vblank_count;
93 u32 field_vsync;
94 u32 reserved2;
95};
96
97struct gpu_irq {
98 u32 irq_outlet;
99 u32 status;
100 u32 mask;
101 u32 video_cause;
102 u32 graph_cause;
103 u32 user_cause;
104
105 u32 res1;
106 u64 res2;
107
108 u32 reserved[4];
109};
110
111struct gpu_driver_info {
112 u32 version_driver;
113 u32 version_gpu;
114 u32 memory_size;
115 u32 hardware_channel;
116
117 u32 nvcore_frequency;
118 u32 memory_frequency;
119
120 u32 reserved[1063];
121 struct display_head display_head[8];
122 struct gpu_irq irq;
123};
124
125struct ps3fb_priv {
126 unsigned int irq_no;
127 void *dev;
128
129 u64 context_handle, memory_handle;
130 void *xdr_ea;
131 struct gpu_driver_info *dinfo;
132 struct semaphore sem;
133 u32 res_index;
134
135 u64 vblank_count; /* frame count */
136 wait_queue_head_t wait_vsync;
137
138 u32 num_frames; /* num of frame buffers */
139 atomic_t ext_flip; /* on/off flip with vsync */
140 atomic_t f_count; /* fb_open count */
141 int is_blanked;
142};
143static struct ps3fb_priv ps3fb;
144
145struct ps3fb_res_table {
146 u32 xres;
147 u32 yres;
148 u32 xoff;
149 u32 yoff;
150 u32 type;
151};
152#define PS3FB_RES_FULL 1
153static const struct ps3fb_res_table ps3fb_res[] = {
154 /* res_x,y margin_x,y full */
155 { 720, 480, 72, 48 , 0},
156 { 720, 576, 72, 58 , 0},
157 { 1280, 720, 78, 38 , 0},
158 { 1920, 1080, 116, 58 , 0},
159 /* full mode */
160 { 720, 480, 0, 0 , PS3FB_RES_FULL},
161 { 720, 576, 0, 0 , PS3FB_RES_FULL},
162 { 1280, 720, 0, 0 , PS3FB_RES_FULL},
163 { 1920, 1080, 0, 0 , PS3FB_RES_FULL},
164 /* vesa: normally full mode */
165 { 1280, 768, 0, 0 , 0},
166 { 1280, 1024, 0, 0 , 0},
167 { 1920, 1200, 0, 0 , 0},
168 { 0, 0, 0, 0 , 0} };
169
170/* default resolution */
171#define GPU_RES_INDEX 0 /* 720 x 480 */
172
173static const struct fb_videomode ps3fb_modedb[] = {
174 /* 60 Hz broadcast modes (modes "1" to "5") */
175 {
176 /* 480i */
177 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
178 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
179 }, {
180 /* 480p */
181 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
182 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
183 }, {
184 /* 720p */
185 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
186 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
187 }, {
188 /* 1080i */
189 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
190 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
191 }, {
192 /* 1080p */
193 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
194 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
195 },
196
197 /* 50 Hz broadcast modes (modes "6" to "10") */
198 {
199 /* 576i */
200 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
201 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
202 }, {
203 /* 576p */
204 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
205 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
206 }, {
207 /* 720p */
208 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
209 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
210 }, {
211 /* 1080 */
212 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
213 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
214 }, {
215 /* 1080p */
216 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
217 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
218 },
219
220 /* VESA modes (modes "11" to "13") */
221 {
222 /* WXGA */
223 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
224 0, FB_VMODE_NONINTERLACED,
225 FB_MODE_IS_VESA
226 }, {
227 /* SXGA */
228 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
229 FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
230 FB_MODE_IS_VESA
231 }, {
232 /* WUXGA */
233 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
234 FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
235 FB_MODE_IS_VESA
236 },
237
238 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
239 {
240 /* 480if */
241 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
242 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
243 }, {
244 /* 480pf */
245 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
246 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
247 }, {
248 /* 720pf */
249 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
250 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
251 }, {
252 /* 1080if */
253 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
254 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
255 }, {
256 /* 1080pf */
257 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
258 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
259 },
260
261 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
262 {
263 /* 576if */
264 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
265 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
266 }, {
267 /* 576pf */
268 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
269 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
270 }, {
271 /* 720pf */
272 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
273 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
274 }, {
275 /* 1080if */
276 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
277 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
278 }, {
279 /* 1080pf */
280 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
281 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
282 }
283};
284
285
286#define HEAD_A
287#define HEAD_B
288
289#define X_OFF(i) (ps3fb_res[i].xoff) /* left/right margin (pixel) */
290#define Y_OFF(i) (ps3fb_res[i].yoff) /* top/bottom margin (pixel) */
291#define WIDTH(i) (ps3fb_res[i].xres) /* width of FB */
292#define HEIGHT(i) (ps3fb_res[i].yres) /* height of FB */
293#define BPP 4 /* number of bytes per pixel */
294#define VP_OFF(i) (WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
295#define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
296
297static int ps3fb_mode = 0;
298module_param(ps3fb_mode, bool, 0);
299
300static char *mode_option __initdata = NULL;
301
302
303static int ps3fb_get_res_table(u32 xres, u32 yres)
304{
305 int full_mode;
306 unsigned int i;
307 u32 x, y, f;
308
309 full_mode = (ps3fb_mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
310 for (i = 0;; i++) {
311 x = ps3fb_res[i].xres;
312 y = ps3fb_res[i].yres;
313 f = ps3fb_res[i].type;
314
315 if (!x) {
316 DPRINTK("ERROR: ps3fb_get_res_table()\n");
317 return -1;
318 }
319
320 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
321 continue;
322
323 if (x == xres && (yres == 0 || y == yres))
324 break;
325
326 x = x - 2 * ps3fb_res[i].xoff;
327 y = y - 2 * ps3fb_res[i].yoff;
328 if (x == xres && (yres == 0 || y == yres))
329 break;
330 }
331 return i;
332}
333
334static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
335 u32 *line_length)
336{
337 unsigned int i, mode;
338
339 for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
340 if (var->xres == ps3fb_modedb[i].xres &&
341 var->yres == ps3fb_modedb[i].yres &&
342 var->pixclock == ps3fb_modedb[i].pixclock &&
343 var->hsync_len == ps3fb_modedb[i].hsync_len &&
344 var->vsync_len == ps3fb_modedb[i].vsync_len &&
345 var->left_margin == ps3fb_modedb[i].left_margin &&
346 var->right_margin == ps3fb_modedb[i].right_margin &&
347 var->upper_margin == ps3fb_modedb[i].upper_margin &&
348 var->lower_margin == ps3fb_modedb[i].lower_margin &&
349 var->sync == ps3fb_modedb[i].sync &&
350 (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
351 /* Cropped broadcast modes use the full line_length */
352 *line_length =
353 ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
354 /* Full broadcast modes have the full mode bit set */
355 mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
356
357 DPRINTK("ps3fb_find_mode: mode %u\n", mode);
358 return mode;
359 }
360
361 DPRINTK("ps3fb_find_mode: mode not found\n");
362 return 0;
363
364}
365
366static const struct fb_videomode *ps3fb_default_mode(void)
367{
368 u32 mode = ps3fb_mode & PS3AV_MODE_MASK;
369 u32 flags;
370
371 if (mode < 1 || mode > 13)
372 return NULL;
373
374 flags = ps3fb_mode & ~PS3AV_MODE_MASK;
375
376 if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
377 /* Full broadcast mode */
378 return &ps3fb_modedb[mode + 12];
379 }
380
381 return &ps3fb_modedb[mode - 1];
382}
383
384static int ps3fb_sync(u32 frame)
385{
386 int i, status;
387 u32 xres, yres;
388 u64 fb_ioif, offset;
389
390 i = ps3fb.res_index;
391 xres = ps3fb_res[i].xres;
392 yres = ps3fb_res[i].yres;
393
394 if (frame > ps3fb.num_frames - 1) {
395 printk(KERN_WARNING "%s: invalid frame number (%u)\n",
396 __FUNCTION__, frame);
397 return -EINVAL;
398 }
399 offset = xres * yres * BPP * frame;
400
401 fb_ioif = GPU_IOIF + FB_OFF(i) + offset;
402 status = lv1_gpu_context_attribute(ps3fb.context_handle,
403 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
404 offset, fb_ioif,
405 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
406 (xres << 16) | yres,
407 xres * BPP); /* line_length */
408 if (status)
409 printk(KERN_ERR "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
410 __FUNCTION__, status);
411#ifdef HEAD_A
412 status = lv1_gpu_context_attribute(ps3fb.context_handle,
413 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
414 0, offset, 0, 0);
415 if (status)
416 printk(KERN_ERR "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
417 __FUNCTION__, status);
418#endif
419#ifdef HEAD_B
420 status = lv1_gpu_context_attribute(ps3fb.context_handle,
421 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
422 1, offset, 0, 0);
423 if (status)
424 printk(KERN_ERR "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
425 __FUNCTION__, status);
426#endif
427 return 0;
428}
429
430
431static int ps3fb_open(struct fb_info *info, int user)
432{
433 atomic_inc(&ps3fb.f_count);
434 return 0;
435}
436
437static int ps3fb_release(struct fb_info *info, int user)
438{
439 if (atomic_dec_and_test(&ps3fb.f_count)) {
440 if (atomic_read(&ps3fb.ext_flip)) {
441 atomic_set(&ps3fb.ext_flip, 0);
442 ps3fb_sync(0); /* single buffer */
443 }
444 }
445 return 0;
446}
447
448 /*
449 * Setting the video mode has been split into two parts.
450 * First part, xxxfb_check_var, must not write anything
451 * to hardware, it should only verify and adjust var.
452 * This means it doesn't alter par but it does use hardware
453 * data from it to check this var.
454 */
455
456static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
457{
458 u32 line_length;
459 int mode;
460 int i;
461
462 DPRINTK("var->xres:%u info->var.xres:%u\n", var->xres, info->var.xres);
463 DPRINTK("var->yres:%u info->var.yres:%u\n", var->yres, info->var.yres);
464
465 /* FIXME For now we do exact matches only */
466 mode = ps3fb_find_mode(var, &line_length);
467 if (!mode)
468 return -EINVAL;
469
470 /*
471 * FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
472 * as FB_VMODE_SMOOTH_XPAN is only used internally
473 */
474
475 if (var->vmode & FB_VMODE_CONUPDATE) {
476 var->vmode |= FB_VMODE_YWRAP;
477 var->xoffset = info->var.xoffset;
478 var->yoffset = info->var.yoffset;
479 }
480
481 /* Virtual screen and panning are not supported */
482 if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
483 var->xoffset || var->yoffset) {
484 DPRINTK("Virtual screen and panning are not supported\n");
485 return -EINVAL;
486 }
487
488 var->xres_virtual = var->xres;
489 var->yres_virtual = var->yres;
490
491 /* We support ARGB8888 only */
492 if (var->bits_per_pixel > 32 || var->grayscale ||
493 var->red.offset > 16 || var->green.offset > 8 ||
494 var->blue.offset > 0 || var->transp.offset > 24 ||
495 var->red.length > 8 || var->green.length > 8 ||
496 var->blue.length > 8 || var->transp.length > 8 ||
497 var->red.msb_right || var->green.msb_right ||
498 var->blue.msb_right || var->transp.msb_right || var->nonstd) {
499 DPRINTK("We support ARGB8888 only\n");
500 return -EINVAL;
501 }
502
503 var->bits_per_pixel = 32;
504 var->red.offset = 16;
505 var->green.offset = 8;
506 var->blue.offset = 0;
507 var->transp.offset = 24;
508 var->red.length = 8;
509 var->green.length = 8;
510 var->blue.length = 8;
511 var->transp.length = 8;
512 var->red.msb_right = 0;
513 var->green.msb_right = 0;
514 var->blue.msb_right = 0;
515 var->transp.msb_right = 0;
516
517 /* Rotation is not supported */
518 if (var->rotate) {
519 DPRINTK("Rotation is not supported\n");
520 return -EINVAL;
521 }
522
523 /* Memory limit */
524 i = ps3fb_get_res_table(var->xres, var->yres);
525 if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
526 DPRINTK("Not enough memory\n");
527 return -ENOMEM;
528 }
529
530 var->height = -1;
531 var->width = -1;
532
533 return 0;
534}
535
536 /*
537 * This routine actually sets the video mode.
538 */
539
540static int ps3fb_set_par(struct fb_info *info)
541{
542 unsigned int mode;
543 int i;
544 unsigned long offset;
545 static int first = 1;
546
547 DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
548 info->var.xres, info->var.xres_virtual,
549 info->var.yres, info->var.yres_virtual, info->var.pixclock);
550 i = ps3fb_get_res_table(info->var.xres, info->var.yres);
551 ps3fb.res_index = i;
552
553 mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
554 if (!mode)
555 return -EINVAL;
556
557 offset = FB_OFF(i) + VP_OFF(i);
558 info->fix.smem_len = ps3fb_videomemory.size - offset;
559 info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
560 memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
561
562 ps3fb.num_frames = ps3fb_videomemory.size/
563 (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
564
565 /* Keep the special bits we cannot set using fb_var_screeninfo */
566 ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
567
568 if (ps3av_set_video_mode(ps3fb_mode, first))
569 return -EINVAL;
570
571 first = 0;
572 return 0;
573}
574
575 /*
576 * Set a single color register. The values supplied are already
577 * rounded down to the hardware's capabilities (according to the
578 * entries in the var structure). Return != 0 for invalid regno.
579 */
580
581static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
582 unsigned int green, unsigned int blue,
583 unsigned int transp, struct fb_info *info)
584{
585 if (regno >= 16)
586 return 1;
587
588 red >>= 8;
589 green >>= 8;
590 blue >>= 8;
591 transp >>= 8;
592
593 ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
594 green << 8 | blue;
595 return 0;
596}
597
598 /*
599 * As we have a virtual frame buffer, we need our own mmap function
600 */
601
602static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
603{
604 unsigned long size, offset;
605 int i;
606
607 i = ps3fb_get_res_table(info->var.xres, info->var.yres);
608 if (i == -1)
609 return -EINVAL;
610
611 size = vma->vm_end - vma->vm_start;
612 offset = vma->vm_pgoff << PAGE_SHIFT;
613 if (offset + size > info->fix.smem_len)
614 return -EINVAL;
615
616 offset += info->fix.smem_start + FB_OFF(i) + VP_OFF(i);
617 if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
618 size, vma->vm_page_prot))
619 return -EAGAIN;
620
621 printk(KERN_DEBUG "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", offset,
622 vma->vm_start);
623 return 0;
624}
625
626 /*
627 * Blank the display
628 */
629
630static int ps3fb_blank(int blank, struct fb_info *info)
631{
632 int retval;
633
634 DPRINTK("%s: blank:%d\n", __FUNCTION__, blank);
635 switch (blank) {
636 case FB_BLANK_POWERDOWN:
637 case FB_BLANK_HSYNC_SUSPEND:
638 case FB_BLANK_VSYNC_SUSPEND:
639 case FB_BLANK_NORMAL:
640 retval = ps3av_video_mute(1); /* mute on */
641 if (!retval)
642 ps3fb.is_blanked = 1;
643 break;
644
645 default: /* unblank */
646 retval = ps3av_video_mute(0); /* mute off */
647 if (!retval)
648 ps3fb.is_blanked = 0;
649 break;
650 }
651 return retval;
652}
653
654static int ps3fb_get_vblank(struct fb_vblank *vblank)
655{
656 memset(vblank, 0, sizeof(&vblank));
657 vblank->flags = FB_VBLANK_HAVE_VSYNC;
658 return 0;
659}
660
661int ps3fb_wait_for_vsync(u32 crtc)
662{
663 int ret;
664 u64 count;
665
666 count = ps3fb.vblank_count;
667 ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
668 count != ps3fb.vblank_count,
669 HZ / 10);
670 if (!ret)
671 return -ETIMEDOUT;
672
673 return 0;
674}
675
676EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
677
678void ps3fb_flip_ctl(int on)
679{
680 if (on) {
681 if (atomic_read(&ps3fb.ext_flip) > 0) {
682 atomic_dec(&ps3fb.ext_flip);
683 }
684 } else {
685 atomic_inc(&ps3fb.ext_flip);
686 }
687}
688
689EXPORT_SYMBOL_GPL(ps3fb_flip_ctl);
690
691 /*
692 * ioctl
693 */
694
695static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
696 unsigned long arg)
697{
698 void __user *argp = (void __user *)arg;
699 u32 val, old_mode;
700 int retval = -EFAULT;
701
702 switch (cmd) {
703 case FBIOGET_VBLANK:
704 {
705 struct fb_vblank vblank;
706 DPRINTK("FBIOGET_VBLANK:\n");
707 retval = ps3fb_get_vblank(&vblank);
708 if (retval)
709 break;
710
711 if (copy_to_user(argp, &vblank, sizeof(vblank)))
712 retval = -EFAULT;
713 break;
714 }
715
716 case FBIO_WAITFORVSYNC:
717 {
718 u32 crt;
719 DPRINTK("FBIO_WAITFORVSYNC:\n");
720 if (get_user(crt, (u32 __user *) arg))
721 break;
722
723 retval = ps3fb_wait_for_vsync(crt);
724 break;
725 }
726
727 case PS3FB_IOCTL_SETMODE:
728 {
729 const struct fb_videomode *mode;
730 struct fb_var_screeninfo var;
731
732 if (copy_from_user(&val, argp, sizeof(val)))
733 break;
734
735 DPRINTK("PS3FB_IOCTL_SETMODE:%x\n", val);
736 retval = -EINVAL;
737 old_mode = ps3fb_mode;
738 ps3fb_mode = val;
739 mode = ps3fb_default_mode();
740 if (mode) {
741 var = info->var;
742 fb_videomode_to_var(&var, mode);
743 acquire_console_sem();
744 info->flags |= FBINFO_MISC_USEREVENT;
745 /* Force, in case only special bits changed */
746 var.activate |= FB_ACTIVATE_FORCE;
747 retval = fb_set_var(info, &var);
748 info->flags &= ~FBINFO_MISC_USEREVENT;
749 release_console_sem();
750 }
751 if (retval)
752 ps3fb_mode = old_mode;
753 break;
754 }
755
756 case PS3FB_IOCTL_GETMODE:
757 val = ps3av_get_mode();
758 DPRINTK("PS3FB_IOCTL_GETMODE:%x\n", val);
759 if (!copy_to_user(argp, &val, sizeof(val)))
760 retval = 0;
761 break;
762
763 case PS3FB_IOCTL_SCREENINFO:
764 {
765 struct ps3fb_ioctl_res res;
766 int i = ps3fb.res_index;
767 DPRINTK("PS3FB_IOCTL_SCREENINFO:\n");
768 res.xres = ps3fb_res[i].xres;
769 res.yres = ps3fb_res[i].yres;
770 res.xoff = ps3fb_res[i].xoff;
771 res.yoff = ps3fb_res[i].yoff;
772 res.num_frames = ps3fb.num_frames;
773 if (!copy_to_user(argp, &res, sizeof(res)))
774 retval = 0;
775 break;
776 }
777
778 case PS3FB_IOCTL_ON:
779 DPRINTK("PS3FB_IOCTL_ON:\n");
780 atomic_inc(&ps3fb.ext_flip);
781 retval = 0;
782 break;
783
784 case PS3FB_IOCTL_OFF:
785 DPRINTK("PS3FB_IOCTL_OFF:\n");
786 if (atomic_read(&ps3fb.ext_flip) > 0)
787 atomic_dec(&ps3fb.ext_flip);
788 retval = 0;
789 break;
790
791 case PS3FB_IOCTL_FSEL:
792 if (copy_from_user(&val, argp, sizeof(val)))
793 break;
794
795 DPRINTK("PS3FB_IOCTL_FSEL:%d\n", val);
796 retval = ps3fb_sync(val);
797 break;
798
799 default:
800 retval = -ENOIOCTLCMD;
801 break;
802 }
803 return retval;
804}
805
806static int ps3fbd(void *arg)
807{
808 daemonize("ps3fbd");
809 for (;;) {
810 down(&ps3fb.sem);
811 if (atomic_read(&ps3fb.ext_flip) == 0)
812 ps3fb_sync(0); /* single buffer */
813 }
814 return 0;
815}
816
817static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
818{
819 u64 v1;
820 int status;
821 struct display_head *head = &ps3fb.dinfo->display_head[1];
822
823 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
824 if (status) {
825 printk(KERN_ERR "%s: lv1_gpu_context_intr failed: %d\n",
826 __FUNCTION__, status);
827 return IRQ_NONE;
828 }
829
830 if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
831 /* VSYNC */
832 ps3fb.vblank_count = head->vblank_count;
833 if (!ps3fb.is_blanked)
834 up(&ps3fb.sem);
835 wake_up_interruptible(&ps3fb.wait_vsync);
836 }
837
838 return IRQ_HANDLED;
839}
840
841#ifndef MODULE
842static int __init ps3fb_setup(char *options)
843{
844 char *this_opt;
845 int mode = 0;
846
847 if (!options || !*options)
848 return 0; /* no options */
849
850 while ((this_opt = strsep(&options, ",")) != NULL) {
851 if (!*this_opt)
852 continue;
853 if (!strncmp(this_opt, "mode:", 5))
854 mode = simple_strtoul(this_opt + 5, NULL, 0);
855 else
856 mode_option = this_opt;
857 }
858 return mode;
859}
860#endif /* MODULE */
861
862 /*
863 * Initialisation
864 */
865
866static void ps3fb_platform_release(struct device *device)
867{
868 /* This is called when the reference count goes to zero. */
869}
870
871static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
872{
873 int error;
874
875 DPRINTK("version_driver:%x\n", dinfo->version_driver);
876 DPRINTK("irq outlet:%x\n", dinfo->irq.irq_outlet);
877 DPRINTK("version_gpu:%x memory_size:%x ch:%x core_freq:%d mem_freq:%d\n",
878 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
879 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
880
881 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
882 printk(KERN_ERR "%s: version_driver err:%x\n", __FUNCTION__,
883 dinfo->version_driver);
884 return -EINVAL;
885 }
886
887 ps3fb.dev = dev;
888 error = ps3_alloc_irq(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
889 &ps3fb.irq_no);
890 if (error) {
891 printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __FUNCTION__,
892 error);
893 return error;
894 }
895
896 error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
897 "ps3fb vsync", ps3fb.dev);
898 if (error) {
899 printk(KERN_ERR "%s: request_irq failed %d\n", __FUNCTION__,
900 error);
901 ps3_free_irq(ps3fb.irq_no);
902 return error;
903 }
904
905 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
906 (1 << GPU_INTR_STATUS_FLIP_1);
907 return 0;
908}
909
910static int ps3fb_xdr_settings(u64 xdr_lpar)
911{
912 int status;
913
914 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
915 xdr_lpar, ps3fb_videomemory.size, 0);
916 if (status) {
917 printk(KERN_ERR "%s: lv1_gpu_context_iomap failed: %d\n",
918 __FUNCTION__, status);
919 return -ENXIO;
920 }
921 DPRINTK("video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
922 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
923 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
924
925 status = lv1_gpu_context_attribute(ps3fb.context_handle,
926 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
927 xdr_lpar, ps3fb_videomemory.size,
928 GPU_IOIF, 0);
929 if (status) {
930 printk(KERN_ERR "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
931 __FUNCTION__, status);
932 return -ENXIO;
933 }
934 return 0;
935}
936
937static struct fb_ops ps3fb_ops = {
938 .fb_open = ps3fb_open,
939 .fb_release = ps3fb_release,
940 .fb_check_var = ps3fb_check_var,
941 .fb_set_par = ps3fb_set_par,
942 .fb_setcolreg = ps3fb_setcolreg,
943 .fb_fillrect = cfb_fillrect,
944 .fb_copyarea = cfb_copyarea,
945 .fb_imageblit = cfb_imageblit,
946 .fb_mmap = ps3fb_mmap,
947 .fb_blank = ps3fb_blank,
948 .fb_ioctl = ps3fb_ioctl,
949 .fb_compat_ioctl = ps3fb_ioctl
950};
951
952static struct fb_fix_screeninfo ps3fb_fix __initdata = {
953 .id = "PS3 FB",
954 .type = FB_TYPE_PACKED_PIXELS,
955 .visual = FB_VISUAL_TRUECOLOR,
956 .accel = FB_ACCEL_NONE,
957};
958
959static int __init ps3fb_probe(struct platform_device *dev)
960{
961 struct fb_info *info;
962 int retval = -ENOMEM;
963 u64 ddr_lpar = 0;
964 u64 lpar_dma_control = 0;
965 u64 lpar_driver_info = 0;
966 u64 lpar_reports = 0;
967 u64 lpar_reports_size = 0;
968 u64 xdr_lpar;
969 int status;
970 unsigned long offset;
971
972 /* get gpu context handle */
973 status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
974 &ps3fb.memory_handle, &ddr_lpar);
975 if (status) {
976 printk(KERN_ERR "%s: lv1_gpu_memory_allocate failed: %d\n",
977 __FUNCTION__, status);
978 goto err;
979 }
980 DPRINTK("ddr:lpar:0x%lx\n", ddr_lpar);
981
982 status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
983 &ps3fb.context_handle,
984 &lpar_dma_control, &lpar_driver_info,
985 &lpar_reports, &lpar_reports_size);
986 if (status) {
987 printk(KERN_ERR "%s: lv1_gpu_context_attribute failed: %d\n",
988 __FUNCTION__, status);
989 goto err_gpu_memory_free;
990 }
991
992 /* vsync interrupt */
993 ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
994 if (!ps3fb.dinfo) {
995 printk(KERN_ERR "%s: ioremap failed\n", __FUNCTION__);
996 goto err_gpu_context_free;
997 }
998
999 retval = ps3fb_vsync_settings(ps3fb.dinfo, dev);
1000 if (retval)
1001 goto err_iounmap_dinfo;
1002
1003 /* xdr frame buffer */
1004 ps3fb.xdr_ea = ps3fb_videomemory.address;
1005 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1006 retval = ps3fb_xdr_settings(xdr_lpar);
1007 if (retval)
1008 goto err_free_irq;
1009
1010 /*
1011 * ps3fb must clear memory to prevent kernel info
1012 * leakage into userspace
1013 */
1014 memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1015 info = framebuffer_alloc(sizeof(u32) * 16, &dev->dev);
1016 if (!info)
1017 goto err_free_irq;
1018
1019 offset = FB_OFF(ps3fb.res_index) + VP_OFF(ps3fb.res_index);
1020 info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
1021 info->fbops = &ps3fb_ops;
1022
1023 info->fix = ps3fb_fix;
1024 info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1025 info->fix.smem_len = ps3fb_videomemory.size - offset;
1026 info->pseudo_palette = info->par;
1027 info->par = NULL;
1028 info->flags = FBINFO_FLAG_DEFAULT;
1029
1030 retval = fb_alloc_cmap(&info->cmap, 256, 0);
1031 if (retval < 0)
1032 goto err_framebuffer_release;
1033
1034 if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1035 ARRAY_SIZE(ps3fb_modedb), ps3fb_default_mode(), 32)) {
1036 retval = -EINVAL;
1037 goto err_fb_dealloc;
1038 }
1039
1040 fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1041 &info->modelist);
1042
1043 retval = register_framebuffer(info);
1044 if (retval < 0)
1045 goto err_fb_dealloc;
1046
1047 platform_set_drvdata(dev, info);
1048
1049 printk(KERN_INFO
1050 "fb%d: PS3 frame buffer device, using %ld KiB of video memory\n",
1051 info->node, ps3fb_videomemory.size >> 10);
1052
1053 kernel_thread(ps3fbd, info, CLONE_KERNEL);
1054 return 0;
1055
1056err_fb_dealloc:
1057 fb_dealloc_cmap(&info->cmap);
1058err_framebuffer_release:
1059 framebuffer_release(info);
1060err_free_irq:
1061 free_irq(ps3fb.irq_no, ps3fb.dev);
1062 ps3_free_irq(ps3fb.irq_no);
1063err_iounmap_dinfo:
1064 iounmap((u8 __iomem *)ps3fb.dinfo);
1065err_gpu_context_free:
1066 lv1_gpu_context_free(ps3fb.context_handle);
1067err_gpu_memory_free:
1068 lv1_gpu_memory_free(ps3fb.memory_handle);
1069err:
1070 return retval;
1071}
1072
1073static void ps3fb_shutdown(struct platform_device *dev)
1074{
1075 ps3fb_flip_ctl(0); /* flip off */
1076 ps3fb.dinfo->irq.mask = 0;
1077 free_irq(ps3fb.irq_no, ps3fb.dev);
1078 ps3_free_irq(ps3fb.irq_no);
1079 iounmap((u8 __iomem *)ps3fb.dinfo);
1080}
1081
1082void ps3fb_cleanup(void)
1083{
1084 int status;
1085
1086 if (ps3fb.irq_no) {
1087 free_irq(ps3fb.irq_no, ps3fb.dev);
1088 ps3_free_irq(ps3fb.irq_no);
1089 }
1090 iounmap((u8 __iomem *)ps3fb.dinfo);
1091
1092 status = lv1_gpu_context_free(ps3fb.context_handle);
1093 if (status)
1094 DPRINTK("lv1_gpu_context_free failed: %d\n", status);
1095
1096 status = lv1_gpu_memory_free(ps3fb.memory_handle);
1097 if (status)
1098 DPRINTK("lv1_gpu_memory_free failed: %d\n", status);
1099
1100 ps3av_dev_close();
1101}
1102
1103EXPORT_SYMBOL_GPL(ps3fb_cleanup);
1104
1105static int ps3fb_remove(struct platform_device *dev)
1106{
1107 struct fb_info *info = platform_get_drvdata(dev);
1108
1109 if (info) {
1110 unregister_framebuffer(info);
1111 fb_dealloc_cmap(&info->cmap);
1112 framebuffer_release(info);
1113 }
1114 ps3fb_cleanup();
1115 return 0;
1116}
1117
1118static struct platform_driver ps3fb_driver = {
1119 .probe = ps3fb_probe,
1120 .remove = ps3fb_remove,
1121 .shutdown = ps3fb_shutdown,
1122 .driver = { .name = "ps3fb" }
1123};
1124
1125static struct platform_device ps3fb_device = {
1126 .name = "ps3fb",
1127 .id = 0,
1128 .dev = { .release = ps3fb_platform_release }
1129};
1130
1131int ps3fb_set_sync(void)
1132{
1133 int status;
1134
1135#ifdef HEAD_A
1136 status = lv1_gpu_context_attribute(0x0,
1137 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1138 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1139 if (status) {
1140 printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
1141 __FUNCTION__, status);
1142 return -1;
1143 }
1144#endif
1145#ifdef HEAD_B
1146 status = lv1_gpu_context_attribute(0x0,
1147 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1148 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1149
1150 if (status) {
1151 printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
1152 __FUNCTION__, status);
1153 return -1;
1154 }
1155#endif
1156 return 0;
1157}
1158
1159EXPORT_SYMBOL_GPL(ps3fb_set_sync);
1160
1161static int __init ps3fb_init(void)
1162{
1163 int error;
1164#ifndef MODULE
1165 int mode;
1166 char *option = NULL;
1167
1168 if (fb_get_options("ps3fb", &option))
1169 goto err;
1170#endif
1171
1172 if (!ps3fb_videomemory.address)
1173 goto err;
1174
1175 error = ps3av_dev_open();
1176 if (error) {
1177 printk(KERN_ERR "%s: ps3av_dev_open failed\n", __FUNCTION__);
1178 goto err;
1179 }
1180
1181 ps3fb_mode = ps3av_get_mode();
1182 DPRINTK("ps3av_mode:%d\n", ps3fb_mode);
1183#ifndef MODULE
1184 mode = ps3fb_setup(option); /* check boot option */
1185 if (mode)
1186 ps3fb_mode = mode;
1187#endif
1188 if (ps3fb_mode > 0) {
1189 u32 xres, yres;
1190 ps3av_video_mode2res(ps3fb_mode, &xres, &yres);
1191 ps3fb.res_index = ps3fb_get_res_table(xres, yres);
1192 DPRINTK("res_index:%d\n", ps3fb.res_index);
1193 } else
1194 ps3fb.res_index = GPU_RES_INDEX;
1195
1196 atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1197 atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1198 init_MUTEX(&ps3fb.sem);
1199 init_waitqueue_head(&ps3fb.wait_vsync);
1200 ps3fb.num_frames = 1;
1201
1202 error = platform_driver_register(&ps3fb_driver);
1203 if (!error) {
1204 error = platform_device_register(&ps3fb_device);
1205 if (error)
1206 platform_driver_unregister(&ps3fb_driver);
1207 }
1208
1209 ps3fb_set_sync();
1210
1211 return error;
1212
1213err:
1214 return -ENXIO;
1215}
1216
1217module_init(ps3fb_init);
1218
1219#ifdef MODULE
1220static void __exit ps3fb_exit(void)
1221{
1222 platform_device_unregister(&ps3fb_device);
1223 platform_driver_unregister(&ps3fb_driver);
1224}
1225
1226module_exit(ps3fb_exit);
1227
1228MODULE_LICENSE("GPL");
1229#endif /* MODULE */