/* * Copyright © 2008-2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * Chris Wilson * */ #include "drmP.h" #include "drm.h" #include "i915_drv.h" #include "i915_drm.h" static struct drm_i915_gem_object * i915_gem_next_active_object(struct drm_device *dev, struct list_head **render_iter, struct list_head **bsd_iter) { drm_i915_private_t *dev_priv = dev->dev_private; struct drm_i915_gem_object *render_obj = NULL, *bsd_obj = NULL; if (*render_iter != &dev_priv->render_ring.active_list) render_obj = list_entry(*render_iter, struct drm_i915_gem_object, list); if (HAS_BSD(dev)) { if (*bsd_iter != &dev_priv->bsd_ring.active_list) bsd_obj = list_entry(*bsd_iter, struct drm_i915_gem_object, list); if (render_obj == NULL) { *bsd_iter = (*bsd_iter)->next; return bsd_obj; } if (bsd_obj == NULL) { *render_iter = (*render_iter)->next; return render_obj; } /* XXX can we handle seqno wrapping? */ if (render_obj->last_rendering_seqno < bsd_obj->last_rendering_seqno) { *render_iter = (*render_iter)->next; return render_obj; } else { *bsd_iter = (*bsd_iter)->next; return bsd_obj; } } else { *render_iter = (*render_iter)->next; return render_obj; } } static bool mark_free(struct drm_i915_gem_object *obj_priv, struct list_head *unwind) { list_add(&obj_priv->evict_list, unwind); drm_gem_object_reference(&obj_priv->base); return drm_mm_scan_add_block(obj_priv->gtt_space); } #define i915_for_each_active_object(OBJ, R, B) \ *(R) = dev_priv->render_ring.active_list.next; \ *(B) = dev_priv->bsd_ring.active_list.next; \ while (((OBJ) = i915_gem_next_active_object(dev, (R), (B))) != NULL) int i915_gem_evict_something(struct drm_device *dev, int min_size, unsigned alignment) { drm_i915_private_t *dev_priv = dev->dev_private; struct list_head eviction_list, unwind_list; struct drm_i915_gem_object *obj_priv, *tmp_obj_priv; struct list_head *render_iter, *bsd_iter; int ret = 0; i915_gem_retire_requests(dev); /* Re-check for free space after retiring requests */ if (drm_mm_search_free(&dev_priv->mm.gtt_space, min_size, alignment, 0)) return 0; /* * The goal is to evict objects and amalgamate space in LRU order. * The oldest idle objects reside on the inactive list, which is in * retirement order. The next objects to retire are those on the (per * ring) active list that do not have an outstanding flush. Once the * hardware reports completion (the seqno is updated after the * batchbuffer has been finished) the clean buffer objects would * be retired to the inactive list. Any dirty objects would be added * to the tail of the flushing list. So after processing the clean * active objects we need to emit a MI_FLUSH to retire the flushing * list, hence the retirement order of the flushing list is in * advance of the dirty objects on the active lists. * * The retirement sequence is thus: * 1. Inactive objects (already retired) * 2. Clean active objects * 3. Flushing list * 4. Dirty active objects. * * On each list, the oldest objects lie at the HEAD with the freshest * object on the TAIL. */ INIT_LIST_HEAD(&unwind_list); drm_mm_init_scan(&dev_priv->mm.gtt_space, min_size, alignment); /* First see if there is a large enough contiguous idle region... */ list_for_each_entry(obj_priv, &dev_priv->mm.inactive_list, list) { if (mark_free(obj_priv, &unwind_list)) goto found; } /* Now merge in the soon-to-be-expired objects... */ i915_for_each_active_object(obj_priv, &render_iter, &bsd_iter) { /* Does the object require an outstanding flush? */ if (obj_priv->base.write_domain || obj_priv->pin_count) continue; if (mark_free(obj_priv, &unwind_list)) goto found; } /* Finally add anything with a pending flush (in order of retirement) */ list_for_each_entry(obj_priv, &dev_priv->mm.flushing_list, list) { if (obj_priv->pin_count) continue; if (mark_free(obj_priv, &unwind_list)) goto found; } i915_for_each_active_object(obj_priv, &render_iter, &bsd_iter) { if (! obj_priv->base.write_domain || obj_priv->pin_count) continue; if (mark_free(obj_priv, &unwind_list)) goto found; } /* Nothing found, clean up and bail out! */ list_for_each_entry(obj_priv, &unwind_list, evict_list) { ret = drm_mm_scan_remove_block(obj_priv->gtt_space); BUG_ON(ret); drm_gem_object_unreference(&obj_priv->base); } /* We expect the caller to unpin, evict all and try again, or give up. * So calling i915_gem_evict_everything() is unnecessary. */ return -ENOSPC; found: INIT_LIST_HEAD(&eviction_list); list_for_each_entry_safe(obj_priv, tmp_obj_priv, &unwind_list, evict_list) { if (drm_mm_scan_remove_block(obj_priv->gtt_space)) { /* drm_mm doesn't allow any other other operations while * scanning, therefore store to be evicted objects on a * temporary list. */ list_move(&obj_priv->evict_list, &eviction_list); } else drm_gem_object_unreference(&obj_priv->base); } /* Unbinding will emit any required flushes */ list_for_each_entry_safe(obj_priv, tmp_obj_priv, &eviction_list, evict_list) { #if WATCH_LRU DRM_INFO("%s: evicting %p\n", __func__, &obj_priv->base); #endif ret = i915_gem_object_unbind(&obj_priv->base); if (ret) return ret; drm_gem_object_unreference(&obj_priv->base); } /* The just created free hole should be on the top of the free stack * maintained by drm_mm, so this BUG_ON actually executes in O(1). * Furthermore all accessed data has just recently been used, so it * should be really fast, too. */ BUG_ON(!drm_mm_search_free(&dev_priv->mm.gtt_space, min_size, alignment, 0)); return 0; } int i915_gem_evict_everything(struct drm_device *dev) { drm_i915_private_t *dev_priv = dev->dev_private; int ret; bool lists_empty; spin_lock(&dev_priv->mm.active_list_lock); lists_empty = (list_empty(&dev_priv->mm.inactive_list) && list_empty(&dev_priv->mm.flushing_list) && list_empty(&dev_priv->render_ring.active_list) && (!HAS_BSD(dev) || list_empty(&dev_priv->bsd_ring.active_list))); spin_unlock(&dev_priv->mm.active_list_lock); if (lists_empty) return -ENOSPC; /* Flush everything (on to the inactive lists) and evict */ ret = i915_gpu_idle(dev); if (ret) return ret; BUG_ON(!list_empty(&dev_priv->mm.flushing_list)); ret = i915_gem_evict_inactive(dev); if (ret) return ret; spin_lock(&dev_priv->mm.active_list_lock); lists_empty = (list_empty(&dev_priv->mm.inactive_list) && list_empty(&dev_priv->mm.flushing_list) && list_empty(&dev_priv->render_ring.active_list) && (!HAS_BSD(dev) || list_empty(&dev_priv->bsd_ring.active_list))); spin_unlock(&dev_priv->mm.active_list_lock); BUG_ON(!lists_empty); return 0; } /** Unbinds all inactive objects. */ int i915_gem_evict_inactive(struct drm_device *dev) { drm_i915_private_t *dev_priv = dev->dev_private; while (!list_empty(&dev_priv->mm.inactive_list)) { struct drm_gem_object *obj; int ret; obj = &list_first_entry(&dev_priv->mm.inactive_list, struct drm_i915_gem_object, list)->base; ret = i915_gem_object_unbind(obj); if (ret != 0) { DRM_ERROR("Error unbinding object: %d\n", ret); return ret; } } return 0; }